Amazon.com Customer Reviews
ITS WORTH IT! - Review written on April 24, 2007
Rating: 5 out of 5
5 customers found this review helpful, 3 did not.
This gane is worth your time and money.If you live in Brooklyn, this game might be a little togh to find.So order i from here.I just got it yesterday.Its great.New items such as pool tables,guitars,furniture,bass, and drums.All new young adult age group.You must be careful though not to fail 1 semester twice or else you get kicked out of college and into the real world where you sim transforms into an adult.The time in University is different form in the Sims 2 Original.Time goes by semesters instead of days.Finishing college takes alot of patience.
-THE DOWN SIDE
-Never save the game while your sim is on te cell phone.When you return to the game they will talk evry minute.Forever.Until they die.
-The commuity Lot takes long to load.
-Only two universities offer fraternities and colleges.
-You have to claim a dorm by clicking on the door of the dorm you want.If someone else claims it first then just click on their face on the left side of the screen. Click on their door and choose "Unclaim Room". If you do not control that Sim, then delete the door. However the cheat
boolProp testingCheatsEnabled true
must be typed into the cheat window fist.The cheat window is activated by pressing Ctrl,Shift, and C a the sme time.
-There are only three universities.However this can be changed by going to [...]
HAVE FUN!
Some good, some tedious - Review written on October 03, 2006
Rating: 4 out of 5
19 customers found this review helpful, 2 did not.
This expansion adds some good things, like extra aspiration slots and multiple aspiration locks, some good new items and social interactions (Hang Out in particular is nice so that you don't have to babysit your sims' chatting).
The college part, however, is tedious. It's optional, of course, but your sims do get some reward for going - the extra aspiration slots are available only to college graduates, as are the new jobs. The thing about it is that, in the non-university portion of the game, a day of sim time is roughly equal to about a year of a sim's life (baby phase is about 2 days, toddler about 4, child about 8, teen about 14, adult about 27, and elder [unfortunately] lasts somewhere between 30 and 33 days). While the correlation between sim days and years is not exact, it's close enough.
The university part, however, is eight semesters, each weighing in at 3 sim days, plus an optional 3 days after graduation before you have to leave campus. Using the 1 day = 1 year idea, your sims go to college for somewhere between 24 and 27 years!! The problem is that Maxis chose to focus way in on a small portion of the sims' lives, where they really aren't doing very much besides studying.
I don't play the Sims 2 regularly, but when I do play it I usually start out sending a few sims to college and then progressively getting more and more sick of how much that portion of the game takes over. I either just stop sending my sims to college or I use a cheat object to get things over with in a more timely fashion. This expansion would have been far more tolerable if they had not tried to break it down into four years with two semesters each. College should only go for about one quarter to one half the time that it actually takes, and unfortunately, that makes it very boring after you send a couple sims there, especially if you have any interest in keeping the various sims in your neighborhoods aging at a somewhat realistic pace relative to each other.
One other point of note is that the dorms put a serious performance burden on the game. My normal households run pretty smoothly, but the dorms are really choppy, probably because there are usually some 12-15 sims in them at any given time.
Bottom line: the items and interactions that come with this expansion pack do make it somewhat worthwhile, but the University portion itself was not thought out very well. It tends to bog down gameplay more than help it, unfortunately.
It was good, but not great. - Review written on August 06, 2006
Rating: 4 out of 5
16 customers found this review helpful, 2 did not.
This was my first time buying a Sims 2 expansion pack and I'm rather glad I waited and bought it at a surprisingly low price of $20. This expansion pack was fun and exciting while your sims are at college, but it gets dull after a while. The work you need in order to get a 4.0 average is fairly easy, but time consuming. The best strategy I found is to just meet up the required skills, attend class, type up one term paper (it boosts up your grade dramatically), and influence a person to do your homework. By then, you'll be ensured to have an A+.
But after a while, doing the same thing for the same semester is . . . well, boring.
One thing I also found odd is creating new college students 'cause they don't have any parents.
Anyway, the hours of gameplay trying to graduate is ridiculous. It's hard enough trying to maintain decent grades, but with the popularity aspiration (that my Sim had), she wanted a damn party every day. It's hard to keep up with a social life.
After graduating, however, it seems like your Sim never went to college at all. Sure, you had a major and everything, but it seems like it had no point.
Totally Rockin! - Review written on May 04, 2006
Rating: 5 out of 5
9 customers found this review helpful, 16 did not.
I know I should have posted earlier, but for the past 2 days I have been holed up in my room playing this game, except when I have to go to school. I REALLY like this expansion, although i think I wouldn't have liked it as much if it hadn't been for the help of a fellow Simmer, MAYNSH1 (she posted a sort of tutorial to Uni on thesims2.com). Aaanyway, one of my favorite parts of the game is being able to join a sorority or secret society. I also like the new age group, and new items (once I get Nightlife, I am SO resurrecting Bella with the tombstone of L & D and the Resurrect-O-Nomitron!) and the new social interactions. Anyway, um, that's it.
~+~Burnt Zoe and the Toasters~+~ FOR LIFE!!!
Whee! It's a reed!- Sax player's joke
The Worst of all the EPs - Review written on March 09, 2006
Rating: 2 out of 5
11 customers found this review helpful, 22 did not.
First of all, I am a teen, not a kid, I just am using my mom's name on here. :-D
Second of all, This game is SO boring!!!
-You go to collage with only a little money (Unless you use motherlode).
-It takes FOREVER to graduate.
-You have to make your sims study all the time and they don't have much time for a social life.
-You have limmited amount of cool clothes and you can get engaged in the game, but not married.
-This game also messes up your settings when loaded.
-It is super hard to get into a sorority house or be a greek.
I did not like this game at all and regret buying it. And I know good sim games, I have been playing scince The orignal Sim day 1, and I intend to keep on playing with Sims 2! Here is my recomendation to you guys: Get the Nightlife EP or the Open For Buisness instead. They are much, much more fun!!!
Sims on Campus - Review written on March 07, 2006
Rating: 4 out of 5
32 customers found this review helpful, 1 did not.
Basically, this first addition to the sims2 creates another neighborhood. This one is a college campus. But colleges arent the only new thing in this game.
However, since the most advertised part of this game is teh biggest, lets start with that.
So, why send your sims to university?
Teens are giving the option to, at any time during their teen days, go to a university, previously added onto the neighborhood by you. if it doesnt have a college, the teens cant attend one. a teen sent to college recieves a memory and enters the "hidden" life stage, gaining them an extra 27 days of life without achedemic probabtion. Of course, your sims could just go straight to adulthood after their teen years, but where is the sim torture in that? ok, its everywhere, but thats besides the point. Sure, higher education doesn't necessarily
mean better jobs in real life as much as having a social network of friends wide enough to cover New York City, but in The Sims 2, going to university and graduating clearly has advantages, and huge ones at that:
1. Four new careers are unlocked to graduates! These super careers take
higher skills and more friends, but offer a lot more money, less work days,
and better hours! Along with these new careers are four new fun career
rewards. Here are the details:
-Show Business:
Career Reward: Dr. Vu's Automated Cosmetic (Level 6: Supporting Player)
-Natural Scientist:
Career Reward: Laganaphyllis Simnovorii (Level 6: Rogue Botanist)
-Paranormal:
Career Reward: Resurrect-O-Nomitron (Level 5: Medium)
-Artist:
Career Reward: Luminous Pro Antique Camera (Level 5: Wedding Photographer)
2. sims get aspiration bonuses at the end of each year in university. they also get money if they pass at the end of each semester.
Freshman: +1 want slot
Sophmore: aspiration change
Junior: +1 lock slot
Senior: +1 want slot
therefore, at the end of graduation, your sim will have had the option to change aspirations and have 6 wants and 2 locks, assuming they get that far.
so why wouldnt they get that far? In the senario that you hate your sims and are the kinda person who kills them off, unlucky sims who have been expelled from college(getting on achademic probabtion and then failing again) gain an extra fear slot for you to use in the name of fun, and your sim gets a little red X over the young adult life stage as a reminder. in the case that you just really made a mistake and want your sim to not get an extra fear slot, just call up the college and drop out, and your sim just gets a little white X over the young adult life stage marker, as a reminder that they were too cool for school... or just too stupid.
Other advantages to going to university include extending your sim's life
naturally by almost thirty days without academic probation, the time to make
new friends, and increase base skills so you can start off higher on the
career ladder after you exit university. Sims who have traveled the full way
to graduation also retain several young adult exclusive social interactions
like the school cheer and those who graduate with honors get a good automatic
career boost that allows them to leap positions.
Along with this great new lifestage are other new things that revolve around it
1. There are many advantages in starting a sim out as a teen or younger, such as the extra time to gain skills and make friends, a good number is 11 so that they only need to make one to get the big sim on campus memory. Scholarships can help a lot in university, where a young adult sim will start out with only $500. Also, young adults already have the first kiss memory, so if you are looking to start a story about an innocent sim who goes completely insane and has her first kiss with a no good weirdo, well, its past that point. The
convenience of creating a young adult instead of a teen however is that you don't have to create their parental units in order for them to exist, so you can make them much easier without having to fill in extra space.
2. Scholarships: basically, your sim can earn money for being parentless(yep, killing the parents finally pays off), having 8+ skills in any area, have high pool(new object) or dance skills, being a zombie(more info later), being abducted by aliens, or being level 3 in a teen career. keeps you from going broke, and then hey, since we are wasting all of our time gaining scholarships, our story about innocent sim turned freak can have her woohoo with someone before they have their very first kiss. which is actually a bit hard, but do-able. oh yea, and an A- or better sim gets a scholarship. you need to use a phone or pc to apply for scholarships, or having the skills doesnt help.
3. There are two ways to send your sims to university, through the
phone/computer, or the "Move Sims To University" button on the neighborhood
menu. They both have their advantages and disadvantages.
4. Housing
Dorms: Basically, your sim runs to claim a door, and gets a puny room with just enough space for a single bed, desk, and a wardrobe.
Normal house: Nothing new really about them, except teh cost something like a third of the normal price because your are "renting" it. once inside, everything costs the same.
Greek houses: your uni sims can start a greek house and live in it.
There are a lot more things that can be said about colleges, but I need to be somewhere soon, so moving on.
The top of the new careers:
Once you get to the top of these careers, your sims have less work days/hours, and more money.
The new career rewards:
Du Vu's Thingy: ignoring the fact that every sim already has tons of botox in them, you can give your sim a complete makeover once acheiving level 6, show biz. basically, you can change everything about a simn except eyes and skin if this is used with a mirror.
Cow Plant: The long names plant that looks like a cow, that creates light green spectors of your annoying visitors. just stick it on your sims front porch, and your loner sim will never be bothered again! After 12 hours this level 6 Nat. Sci. reward, it sticks a peice of cake on its tounge every twelve hours to attract sims to their doom. and dont worry, it always wins.
Resurect-o-nomitron: a sims ticket to their second life. If you dont pay enough, you may get a zombie, which isnt any big deal, except that you have to kill them off for them to die, and they have a rather crappy personality. fortunatly or unfortunatly, depending on whether or not you are satan, maxis made it impossible to create a child zombie. too bad. tear tear.
Luminous Pro Antique Camera: Take pictures of a blank wall, and sell them for $100 bucks! Yea!!!
New Objects:
There are many new objects in the game, includingg additional excersise machines, guitars, drums, bonfires, punch bowl, ect.
Influence: If you have ever thought that NPC and townie sims are overly disposable good for nothing space wasters, then influence wont change anything there, but if you happen to enjoy watching them suffer, forcing them to do all your work, and making them do things against their will, as opposed to using your influence to right all the worlds wrong, then yea, influence is pretty fun >:) Influence points can be gained by fulfilling wants with a blue rim around them. You need more friends, not part of the family, to be able to hold more influence points, the max being 12 friends for 10,000 points. Of special note, if you feel like breaking a trash compatctor or dishwasher, a sim with low mechanical skill is likely to light up like a christmas tree, sorta the sim version of what could possibly happen if you use out of game programs and your game blows up into a firey blue ball visible from space, but thats besides the point.
Lifetimewants: your sims can now have a life time want, which is a want that lasts for life until it is fulfilled, giving your sims permaplatinum levels. therefore, you platinum legacy graves are not worth as much. sims get something like 25k aspiration points and 10k influence points. you can see this by hovering over the aspiration meter. of special note, the family aspiration LTW are hell, so if you get lucky and get the golden aniversery want or become captain hero want, dont change aspirations. also, uni careers are supposedly a LTW, but I have never seen them. what does this tell us about listening to gossip children? moving on.
ok... you can also move sims into an existing household. therefore, you can merge your super rich family with your super poor family for a super rich family. or put all career rewards on one lot and make a training station. how cool is that?
Now, for the big fun part, glitches. I ahve never really experienced glitches, and I play with like a thousand hacks. and the patch, but those a compatible with everything. read what you are installing and compatibility before you install, and your game is 95% less likely to blow up into a big fiery blue ball visible from space. of note however, is that upon 2 children of one family graduate, one had lost the went to college memory, and the other had a memory of graduating summa cum laude(which happened) and cum laude, which didnt. yea, the only thing that even comes close to the horror of the jump bug(like when your sim family with 10 kids forgets they had teh kids and are married) is the cow plant, but we all laugh at the dying sims anyway. So thats about it, overall, this is a great game totally worth getting, even though sometimes college seems to take a while.