Amazon.com Customer Reviews
A remarkable transfer to the portable DS - Review written on June 12, 2008
Rating: 4 out of 5
Mario 64 may still be one of the greatest third-person adventures on any game system - more than a decade after it was released. That said, Super Mario 64 DS didn't disappoint me, an owner of the original game. It's amazing that all that technology, that was considered cutting-edge in 1996, can be crammed onto the hand-held DS. But it is, and even features several improvements, like being able to play as several different Mario characters with unique abilities. The levels have been redone to accommodate for those abilities, and several new levels have even been added.
The only gripe I have is that a game that was designed to be played with analog control doesn't always work so well with the DS's D-Pad. The control isn't always tight - and the DS version is noticeably not nearly as responsive as the original game. There are a few cheap deaths, especially for people over the age of 12 with adult-sized fingers. But, all in all, that can be overlooked as this is probably one of the best games currently available for the DS, particularly in the platforming genre.
A few minor pains, but lots of fun! - Review written on January 19, 2008
Rating: 4 out of 5
I've been a big mario fan since the beginning, but I took a long hiatus between the original Nintendo and the Nintendo DS, so I missed this game the first time around on the N64. The biggest difference between this game and the ones I've played in the past is the camera angles--I'm used to 2D versions, and the 3D sort of throw you off if you're not used to it. It's still loads of fun, though!
Pros: Fun, you don't finish it too fast, it's nice to be able to play as multiple characters at different points in the game, and the mini games are a nice addition (though if you've played The New Super Mario Bros. for the DS, you'll notice that many of them are the same ones).
Cons: The clever camera angles they devised to show off the capabilities of the N64 are sometimes a little quirky, making it so you can't see what you need to, or sometimes even making it hard to walk in a straight line. The controls are also a bit confusing, sometimes requiring you to remember confusing button sequences to complete a move. Definitely not intuitive, but I guess they designed it for the N64 controller so they had to get creative to make it work at all.
Overall, it took some getting used to, but it's still lots of fun! I don't regret buying it.
Brings back fond memories - Review written on December 13, 2007
Rating: 5 out of 5
2 customers found this review helpful.
My brother bought the original Super Mario 64 for the N64 nearly ten years ago and the both of us played the heck out of it. IT'S one of the best platform games out there, including both 2D and 3D. As for this port, for the most part it's a faithful translation of the original while at the same time expanding it. Not only do we have the original game here, but Nintendo decided to expand it by adding thirty more stars for gamers to collect (150 over the original 120). Also, there are more secret levels in the game and now you can play not only as Mario, but as Luigi, Wario, and Yoshi. Finally, there are many mini-games using the touchscreen which are highly addictive. Graphic wise, it's better than the original. Control wise on the other hand it isn't quite as good as the original. The thing isn't so much the game's fault as it is the lack of an analogue stick on the DS. For the most part it isn't too bad, but can be somewhat frustrating, especially in the boss battles. Also, you now have to press a button to run, unlike the original where you automatically ran as gained speed using the analogue stick. These are just small complaints and shouldn't stop gamers to pick this excellent game up, rather they never played the original or are veterans.
One of the best! - Review written on August 05, 2007
Rating: 5 out of 5
5 customers found this review helpful.
I have never played the original Super Mario 64. But I can already tell that the DS version beats it down. SM64 DS starts out with Mario, Luigi, and Wario dashing to Peach's castle for cake. Once they are gone for several hours, Yoshi ventures out to find Mario and Company [I won't spoil the entire story]. The Visuals are are very clear and detailed. You'll be able to see the rocky brick walls of the castle or smooth surface of a bomb-omb. As for the sound, it's just perfect-all said. During The game you'll soon be able to use Mario, Luigi, and Wario along with Yoshi! They all get cool, unique powerups. Mario inflates like a balloon and floats around with his' [It's my favorite one]. The worlds you enter seem a tad boring at first. But it's get more exciting the more you progress. SM64 DS is pretty long, about two months worth of gameplay. My advice, buy it! It 's one of the best games on the DS!
nostalgia and improvements - Review written on July 09, 2007
Rating: 5 out of 5
2 customers found this review helpful.
This first thing that you'll notice about M64DS, is that the graphics are amazingly close to what we saw when the 64 first delivered this title. And the best part is that that's not the only surprise! For starters, gamers who were dissapointed by Yoshis "hi look at my shiny 3d model" bit in the first outing of this title are at last satisfied by the ability to play the green giggle machine in full 3D, with of course his famous tongue and egg throwing abilities.
The game also brings in Wario and Luigi, and cleverly redistributes the function of Marios hats from the first M64 into these two characters, Wario becoming metal and Luigi becoming invisible when collecting the Power Flower. Mario retains the flight cap.
The game also offers some new levels and challenges tailored to the new heores, such as the first bob-omb fight, in which Yoshis eat and spit ability must be used to defeat the big bob-omb.
All in all, the game is well executed, it retains all of the charms and excellent gameplay that first captured the hearts of gamers who were at the time tentatively stepping into the realm of 3D platforming, and manages to also innovate in its own right, giving us the chance to play in 3D characters we have always wanted to play with, and provicing a new slew of puzzles and challenges to solve.
A multiplayer is also integrated here, and provides of rmanic fun. The mini games are similar to those seen in the New Super Mario Bros. but offer a greater variety, and also the clever tactic of chasing down those nimble rabbits in order to unlock new games.
Take it from me, a trans-atlantic flight was made much easier on me thanks to this free spirited retro classic.
Difficult controls hinder an otherwise excellent port - Review written on July 06, 2007
Rating: 4 out of 5
2 customers found this review helpful.
Nintendo has done a great thing in porting Super Mario 64 to the Nintendo DS. Mario 64 was a classic game, and in bringing it to the handheld Nintendo has not only added to the original game but has given a whole new generation of gamers the chance to experience this excellent game. The game doesn't translate to the DS perfectly, however, with the control system being a significant drawback.
Audience: Some remakes of games are nostalgia trips and appeal only to people who enjoyed the original game. This is NOT the case with Mario 64. Fans of the original will of course be happy to see the game again, but the game is still fresh enough to be enjoyed by anyone.
Graphics: Excellent. The graphics on the original N64 were great but somewhat primitive 3D (the game represented one of Nintendo's earliest attempts at a 3D world) caused some glitches. Mario 64 DS, on the other hand, is smooth and seems to be glitch free.
Gameplay: The original Super Mario 64 had a total of 120 stars available. It wasn't necessary to get them all to beat the game, but having that many provided a lot of replay value to the console version. Mario 64 DS has expanded that value even more, adding another 30 stars (total 150 now!). In addition, the game allows you to play not only as Mario but also as Yoshi, Luigi, and Wario, each with unique moves and attributes you'll find useful throughout the game.
Super Mario 64 also includes several mildly amusing minigames and some multiplayer options, allowing 2 people to play together using only 1 copy of the game.
Control: This is the only major complaint I have with the game. The N64 controllers had an analog joystick which was used by Mario 64 for movement. It controlled not only Mario's movement but also his movement speed, and the adapted control system for the DS leaves much to be desired. The first obvious shortfall is a lack of an analog joystick--you wouldn't think it would make that much difference, but the directional pad on the DS feels awkward and stiff for anyone used to the N64 controls. Because the analog control also controlled Mario's speed in the original, the DS version now requires you to hold down a button if you want your character to run. Considering you'll be running over 90% of the time this gets very annoying.
These control issues may not seem like a real threat to gameplay but, believe me, they are. People who remember playing the original Mario 64 may feel, as I did, that Mario's movement is very limited in this version. It's not enough to turn me off of what is otherwise a very good game, of course, but it was enough to deter me from buying this new version, preferring to borrow it (for the new content) instead and just keep my old version on the Nintendo 64.
Challenge: Obtaining enough stars to defeat Bowser and rescue the Princess is not overly difficult but is, nonetheless, a challenge. Getting all 150 available stars, however, is a different story. Some of the stars are incredibly difficult to get and should provide a great challenge for people who found the game too easy.
Overall this is a great game, and still one of my favorites of all time. The controls are a pain but may not be an issue for anyone who didn't play the old one as much as I did, and when it comes right down to it the ability to have this game on the go will probably outweigh the inconvenience of hooking up the old N64 for most people.