Amazon.com Customer Reviews
Does everything HAVE to be Grand Theft Auto? - Review written on May 13, 2008
Rating: 3 out of 5
Let it be said that I like platformers, I like adventure games, and I don't need everything to be "adult" to have fun. Half of my game collection are the "kiddie" games with surprisingly deep gameplay and well-crafted art direction. With that in mind, the first "Jak & Daxter" game fit right in with me and my tastes. Since the two sequels (of which this is one) also got such high marks, I picked them up as well.
I'm now wishing I'd saved my money.
I'm not as put off by the "mature" content of "Jak II" as many of the other 3-star-and-under reviewers, but I do feel like it's been shoe-horned in to try and make a game more "appealing" to an adult crowd. (It reminds me of what Ubisoft did for "Prince of Persia: Warrior Within" in a sense - give us a gritty anti-hero who's really just annoying.) I find the difficulty level on par with the original "Crash Bandicoot," I loathe the vehicle use, and the whole cityscape and subsequent interaction feels like a direct copy of the "Grand Theft Auto" series.
What I wanted was a fun, funny, challenging-but-not-frustrating platformer with an enjoyable storyline, like the first game. What I got was a clumsy crime-spree-laden and angst-ridden amalgam of all the things that appeal to the hardcore-gamer and/or frat-boy demographics. What happened?
The Best of the Series - Review written on August 16, 2007
Rating: 4 out of 5
1 customer found this review helpful.
First of all, let me say, if you're expecting a game that is basically the same thing as The Precursor Legacy only with better graphics... you're in for a huge surprise. This darker, grittier game will appeal to fans of games like Halo, Grand Theft Auto, Ratchet & Clank, and so on. You will also find a lot of fangirls addicted to this game. Why? Because for once, one of the villains is attractive.
JakII starts out exactly where TPL left off until our heroes are dumped in the sprawling metropolis dystopia of Haven City through the Rift Gate found in the "Secret Ending" of the last game. After two years in prison, Jak is mad as a hornet and seeking revenge. It becomes more than a quest for revenge, however, as bigger things unfold...
While the game in itself is one of the hardest games I have ever picked up, tied only with Halo for the PC, your sense of winning the hardest missions more than makes up for it. In terms of storyline, it is an epic tale that didn't need Jak3 to complete it. In terms of storyline, voice acting, characters, and the variety of scenery, it is the best in the series and totally drop-kicks TPL and Jak3 out the window.
Some Pros and Cons Include:
PROS - excellent graphics for its time, an epic storyline that rivals anything R&C puts out and even the Halo series, colorful and unique characters that will make more than a few fangirls squeal in joy, a large variety of scenery and levels, and a new breed of terror, Metal Heads.
CONS - the Metal Heads, despite all their unmistakable awesomness, rather remind the player of the Covenant from the Halo series; some missions are insanely hard with few or no checkpoints, and the sudden turn from friendly to gritty may switch off fans of TPL.
I say - those fans of TPL can stop complaining. This game has a T rating for a very good reason, so don't pick it up expecting to be able to play it with your eight-year-old. The storyline alone will keep fans and newcomers alike glued to the screen, determined to beat a mission to see what new information will turn up next. Don't overlook this PS2 beauty, for without a doubt, it is one of the PS2's crowning glories. What is interesting is what a huge fan base each male character has, even one of the key villains, and it makes perfect sense. At least Naughty Dog stepped away from the cliche "he's-evil-so-he's-ugly" standard for male villains, at least until Jak3...
And don't do what I did and get Jak3 first, then TPL, then JakII, then JakX. It gets kind of confusing!
A disappointment. - Review written on July 27, 2007
Rating: 3 out of 5
1 customer found this review not to be helpful.
This review might sound a bit like the one from "swingoutsisterguy," but I share a lot of the same opinions. Don't get me wrong. The graphics on this game are very nice, the sound quality is nice, and the gameplay could've been nice if I had been able to figure it out.
The main problem I had with it was I kept getting lost, even with using the map. I'm sure this game is getting great reviews from others in the fact that the worlds are so large, but it didn't work very well for me, as a beginner.
Also, the gameplay was pretty awkward. The bad guys in the game would walk right past me, and if I ignored them, they would leave me alone. But if I started attacking them, which I assume was one of the points in the game, a million bad guys would come out of nowhere and kill me, even though I was shooting like crazy.
I do not get easily offended by profanity in movies and stuff, but I do not think profanity and video games mix, especially in animated adventure-type games. That's another part of what made this game more unenjoyable.
A single flaw destroys this game - Review written on April 09, 2007
Rating: 3 out of 5
1 customer found this review helpful, 3 did not.
The game plays well, graphics are good for its era, and technically its sound. The gameplay is fluid, and it seems like a solid game overall.
But the fact that the missions have no checkpoints destroys this game. The missions are difficult, albeit not extremely so, but the lack of checkpoints makes it incredibly frustrating as one tiny mistake takes you back ten, fifteen minutes to the beginning of the level and forces you to do everything again. Compound that with the fact that it takes literally 2-4 shots to die, and you'll be playing every mission again and again and again...The missions themselves are fine, but the lack of checkpoint system was so frustrating that after dying repeatedly near the end of one difficult mission and respawning back to the beginning and having to do everything again, I took thegame CD and smashed it with a weight and snapped it in half; that was the most fun I got from the entire game.
Gratifying game to play! - Review written on February 04, 2007
Rating: 4 out of 5
4 customers found this review helpful.
Yes, Jak is back! And he's wonderfully statisfying this time. Instead of the young, mute Jak you remember from the last game, this Jak is two years older, cooler, and can actually talk. You also get guns, good ones. And there aren't only two cutscenes in the game!
Jak is practically a new hero! And a new hero calls for a new story. As well as a new villain. Or many. The plot will really give you something to digest, while laughing at Daxter's hilarious antics. Whether charming babes or running for his life, Daxter's always got something humerous to say.
While Dax is lightening the game, Jak evens him out with sometimes cold, but always cool comments.
But don't think Jak II is all talk. With much more action than Jak and Daxter, the dynamic duo must venture through a new city, new wilderness, even a new time. Meeting a mixed assortment of new characters, like Torn, Ashelin, and the Baron, and also returning characters, like Samos the Sage and Kiera his daughter.
This is truly a wonderful experience for anyone.
Now, the cons of Jak II.
While the missions are awesome and fun, the checkpoints are few and far between. It will get very annoying to make your way nearly to the end of a long mission only to die and have to start all over.
Also, the game is truly difficult, exploiting the previous con. Not for newbs.
But all in all, i must give Jak II, a well deserved four out of five.
I believe this game could crush GTA flat! - Review written on November 14, 2006
Rating: 5 out of 5
1 customer found this review not to be helpful.
If you've gone in a Blockbuster, and noticed a game called Jak II, and
you've never played it. Rent it, this game is three years old and may not
be as popular as before, but now that the PS2 is retired, or not yet... t-
his game is one of the best games they've EVER come out with.
Yes, this game is pretty hard, by I've beat it twice and my goodness, it
ain't THAT hard, folks. If you'd have patience enough and hold those obsc-
enities (did I spell that right?) in your mouth. You'd have a better poss-
ibility of beating Onin's game or defeating Erol in the last race. Or eve-
n killing the Metal Head Leader! Yes, but I find the game... not too hard
nor too easy. It's predecessor is now one of the ALL-time classic of the
PS2 until GTA crashed it with unnecessary profanity, crimes against civil-
ization and this ought to be your answer to Grand Theft Auto... it has st-
reet crime, the Krimezone Guards are the police and a corrupt dictator of
the glorious Haven City.
This game is wonderful and if you've played the Precursor Legacy, you'll
know that we've explored every part of the island Jak, Daxter, Samos, and
Keira lived on.
So now, you'll be amazed by what you find in this special game. And one
tip.... don't skip the movies, no matter if some are silent and no one ta-
lks, don't skip 'em, some secrets are in those movies.
jak 2 ps2 - Review written on October 22, 2006
Rating: 5 out of 5
i love this game. its one of the best platform games i have ever played. you get to explore, investigate and fight for a huge new city called have city. you get four diffrent guns, a hover-board, dark eco powers, a mech suit and countless vehicles. go through over 60 unique missions in awsome locations and areas. you fight an evil phsycho path communist called baron praxess who trys to kill you countless times. you have to fight his huge army called the krimzon guards who ware full body armor and carry huge blaster rifles and grenade luanchers. you can run around the city and piss off the kgs and go into a grand theft auto like scenerio. there are a bunch of diffrent locations including the palace, the sewers, the strip mine,the dead town and much more.you also fight your original enemies the metal heads who are at war with jaks new home world of haven city. the game includes awsome graphics and an addictive game play and storyline. the weather can change from day to night, sunny or rainy and cloudy or foggy. get a wide feild of technology and weapons. the game gets very random and unpredictable as the missions and jobs very from blowing up enemy bases, retreving items and artifacts from certian locations, racing the clock to reach certian places or competing in the cities racing circuit, arial combat, fighting bosses and escorting ships. there is plenty of comedy and luaghs mixed in to the intense and violent nature of the game. there is no blood or gore.(to bad for you loosers with xbox and those stupid 1st person shooters).this game is based around your new future city, the ancient civilization of the prcursors and the star trek like enviroment. over all i think this is one of the best games of all time and the developers at nuaghty dog are real heroes. even though its for the crappy ps2 wich a worthless but fun system this game is still an awsome game and is a must have.
Large-scale improvements and a more mature vibe represent Jak's coming-of-age - Review written on May 24, 2006
Rating: 5 out of 5
4 customers found this review helpful.
I didn't care all that much for the original Jak and Daxter. Let's just get that out of the way right now. I found it was too short, the gameplay too straightforward and repetitive, the characters too sticky-sweet and friendly, and the visuals completely lacking for a first wave next-gen title. Where it did shine was in the gameplay, although even that had a few hiccups, and in the occasional character and level designs. It was, generally, a really fun game to play, but you had to be willing to ignore a few bugs and completely shut your brain off during the storytelling sequences, which were yanked right out of a Saturday morning cartoon show. I felt like I was playing something marketed toward seven year olds, and that worked to put me off of the package as a whole.
That seems to have been a frustration heard by the developers at Naughty Dog a time or two, as well, as it's precisely that image that's confronted and shed like an old skin within the first five minutes of the sequel. They even played off of that old vibe by totally cheesing up the opening moments of Jak II, only to hurl the cast into an entirely different, deeper, darker, more mature-themed universe before the player hits button one. Where you wouldn't be surprised to see the Easter Bunny stashing eggs behind a bush or a unicorn prancing by in the bright, obnoxious world of the original game, the setting of Jak II is more along the lines of Blade Runner.
It's a cold, dark, repressed new world, complete with downtrodden, defeated city residents and a stuffy, filthy rich ruling class. Nothing that hasn't been seen in the realm of gaming before, but also a complete about-face for the series... and the immediate improvements you'll notice are more than just environmental. Though the entire cast of heroes returns from the first game, (albeit mildly altered and scarred by their experiences in this new world) an entire platoon of darker, grimacing new faces is there to join them and, strangely, don't seem out of place or at odds alongside the more innocent characters from chapter numero uno. What's more, the visuals are much better realized, most of the blips in the gameplay have been ironed out, and the experience as a whole feels twice as deep. In short, my immediate impressions were universally good
The mission-based system of objectives from the first title has returned for round two, and remains your only true means of progressing through the main story, although it's been revamped and improved to function a little more easily within the broader scope of this large new world. Where the first game was divided into a half-dozen themed chapters, with no overlapping missions in between, Jak II's basic structure feels a lot more like the games in the Grand Theft Auto legacy. The entire story takes place in one enormous city, with Jak taking instructions from a few key characters spread around the map, and involves frequent backtracking and re-explorations of familiar locales.
Perhaps the most noteworthy change from part one to part two is Jak's occasional Incredible Hulk-like transformation from heroic humanoid to killer albino rabbit, seemingly implanted during his years under the knife at that evil military lab. After absorbing enough dark eco from the bodies of fallen enemies, (and, naturally, accepting a gentle prodding from the player) he grows white fur, develops sharp black nails, dark black eyes and a penchant for hurling purple lightning at anyone in the remote vicinity. After a short period, Jak returns to his normal state and things pick up where they left off. In action, it's a quick way to get yourself out of a tough spot, and if you build up your dark eco and save it for just such a moment, you'll step out of the smoke feeling like an action hero.
Also worth noting is the sudden introduction of gunplay and weaponry to the series, which was lacking entirely from the previous chapter. It goes hand-in-hand with the coming of age of the characters and the story, as well as with the tone of the new environment, but was actually pretty shocking to see after the simple punches and kicks of the first game. One of the characters you'll wind up accepting missions for is actually a weapons smuggler, and your association with him leads to bigger and louder toys as the yarn spins longer. They're somewhat cumbersome and underthought, just as the vehicles were in the last game, and though they play a much bigger part in the overall story than the bird and scooter did in The Precursor Legacy, their inclusion leaves something to be desired and overall they felt clunky and unnecessary.
The flaws in the previous game's control scheme have been addressed and largely ironed out here, leading to a much more enjoyable, less distracting in-game experience. You'll occasionally run into an undetected double-jump, which was a huge issue in chapter one, but it's a much less common occurrance, and the issues with ledge detection and Jak's refusal to grab onto some cliffs after a death-defying leap have been completely erased from the picture. I did continue to notice some problems with out-of-bounds areas that were somewhat bothersome: if you try to leap up to an off-limits zone, Jak will go into this strange floating crouch and slide around as though he were on ice until his feet touch solid ground again. The idea in itself wouldn't really be so bad if that disembodied slide didn't have such a penchant for hurling you off into a bottomless pit.
One of my major gripes about the first title was with the graphics, which I perceived to be lacking, especially for an early next-gen title. When the PS2 and Xbox were first released, it seemed that everyone set out to impress, to flex the new hardware's muscle, and The Precursor Legacy looked like the nerdy guy who gets sand kicked in his face at the beach. In this area, the sequel provides a much better showing. The characters, who were primarily lumpy and dull representations of a truly gorgeous original design, are much more finely detailed this go-around. Eyeballs have the right glint to them, skin doesn't look like it's wrapped around a pile of rocks, and clothing is finely textured and well done. The environments are suitably decayed so as to meet the vibe put out by the story, but to also not lose touch with the fact that this is supposed to be a somewhat cartoony setting. Even more exciting, HD output is supported with beautiful results, although the option to turn it on is buried deep within the options menu and is turned off by default every time the game loads
Of the game's vital components, only the audio leaves much to be desired. While the voice acting work is usually in the "good to very good" range, with a few characters in particular standing out from the pack, the in-game soundtrack is extremely dull, not to mention maddeningly repetitive. For the main cityscape, where you'll spend about three quarters of the game moving from zone to zone, point to point, to only have a single, minute-long looping theme, is beyond inexcusable. It's downright lazy.
In all, I came away feeling much more impressed with this sequel than I expected to be, considering the quality of its predecessor. It is in every way a successful step forward from the ideas and executions that came before: the graphics have improved boundlessly, the controls have been nearly perfected, the characters have grown and developed of their own accord, and the difficulty has gone up considerably. This is a much, much deeper, more involved game than The Precursor Legacy ever could've been, and earns special marks by not only shifting the series into a more contemporary, interesting setting, but by doing so in a way that also makes the first game seem a lot more intriguing and thought-out than it ever really was. There's still room for improvement here, which means I'm expecting a lot out of Jak III, but this is in many ways the Empire Strikes Back of this trilogy. Dark, and in many instances utterly hopeless, but a much better tale than the first, with a better cast, better effects, more variety and a great open-ended story that leaves plenty of room for expansion in the threequel.
One of the best games on the market. - Review written on April 29, 2006
Rating: 1 out of 5
1 customer found this review not to be helpful.
This is one hell of a game. For some reason, after the original Jak and Daxter game was released, all the hype for the sequels seemed to die down. This makes no sense because Jak II and III are leaps and bounds above Jak and Daxter. In Jak II, Naughty Dog takes the adventure element we love so much and adds to it an arsenal of truly kick-ass weapons. Throw in a GTA-stlye ability to hijack any vehicle you see, and a free-roaming aspect and you have one of the best games ever. Its loads of fun to steal a gunship out from under the Crimson Guard (the city police) and fly through the extensive city environment, blowing the living crap out of everything (and everyone) in sight. The controls are top-notch, allowing you to jump in the air, kick a guard in the face, dive down on another one, fists first and then drive a three-shot-burst from your rifle into his chest. Possibly the only bad thing about Jak is that he moves slower than Fat Albert dipped in cement waist-high in pea soup. Luckily, there seems to be a surplus of vehicles in Haven City that you can steal, er, borrow to outrun your enemies. Another feature that makes this game worth buying is the remarkable storyline. The cutscenes (all 60+ minutes of them) feel more like a Spielberg movie than in-game cinematics. You actually feel a connection with the characters as the story advances and the plot thickens. As I mentioned before, there are over an hour of cutscenes throughout the game, so you know that this is not one of those games you dish out 50 bucks for and breeze through in an afternoon. I rented this game for 10 days and only got about 75% through the story. This is a challenging, engaging, and very long game. There's enough variety to ensure that it does not become repetitive and the developers have done a great job with racing, shooting, protecting, and the like. Hands-down the best installment of the Jak series and in my opinion, the best action-adventure game on the market today. Buy it! It's well worth the money.
Very hard, but very fun - Review written on April 26, 2006
Rating: 5 out of 5
1 customer found this review helpful.
Ok, I get sick of the pantywaists crying about how hard this game is and how frustrated they're getting and blah blah blah. Yes, it is a difficult game. It will take time (probably alot of time) to beat it. I've had the thing for a year and I finally just got around to completing it! But I can't think of a game I have ever played and beaten that didn't have its difficult and frustrating parts. All games are like that.
Anyway, here's what I really have to say about Jak II: It's true, you might get a little ticked off on certain missions. I was stuck on the "Collect cargo in port" and "Destroy 5 Hellcat cruisers" missions for a loooong time. But you just really have to have patience and figure out exactly what you need to do to move on. There is such a variety of missions and things to do in the game, you'll never get bored with repetition. And the weapons are pretty cool. One reviewer on here was complaining about how it takes the gun too long to reload. Yeah, if you only have the shotgun. Later on you get the rifle, machine gun, and Peacemaker (which obliterates several enemies at once with electric shock). You really have to get good at all areas of this game to beat it: avoiding cops, dodging hits, using the weapons, the hoverboard, stadium racing, timed events, etc. The Dark Jak option is very cool; it's like unleashing the Hulk, and you only wish he could stick around a little longer so you could play with his devasting power more. For those of you concerned with the "T" rating: the violence here is about like Ratchet and Clank. There is a bit of language and some more mature humor in parts, but they're only really in the cut scenes (so you can skip them if you really want to). The end battle in this game is alot like the finale of "Aliens." Pretty sweet.
All in all, this a very cool, challenging game. I guarantee that you will have problems with it and be probably be tempted to smash your console in frustration at some point. But after you finally fire that last victorious shot, you will sit back, let out a deep sigh, and say, "Well, I guess that wasn't so bad. . . . Where's Jak 3?"
Fun Game! - Review written on December 24, 2005
Rating: 4 out of 5
This game is fun to play, hours of fun. It's not short. Some people give low rating to this game because they can't play, play Mario Bros on Nintendo instead, it's easier. If you are a beginner, don't get this game; you'll get frustrated racing and doing missions since when you die you have to kind of do everything on that level all over again. There is something I don't get,.. at the beginning is Ok, in the middle is Hard, and when you are almost beating the game it gets easier. I think it should be easy to normal, and from normal to difficult. Though, it's fun.
Simply Amazing - Review written on November 27, 2005
Rating: 5 out of 5
2 customers found this review helpful.
After playing Jak and Daxter, I could barely wait for this game. I pre-ordered it, and got it almost as soon as it got out. It far surpassed my expectations, as a hardcore video gamer.
This game is amazing. I have now beaten it over 4 times. Its absolutely addictive. For anybody who owns a system and plays games like Jak and Daxter, this game, although one of the hardest out there, presents a prime gaming experience. I do not suggest buying this game as a parent of smaller children, or if you are not willing to put in hours over some missions. Some of the missions are extremely difficult, such as the tank mission, and recovering the piece of Mar's symbol from the slums. It took me over an hour for each, and yes I got frustrated. But the difficulty justs adds another angle to Jak 2.
The world is absolutely huge, covering many zones. The new ability to steal hovercrafts also adds a fun aspect to this game. In Jak and Daxter, I specifically loved the zones on the bikes, and now you can do it all the time, and even race on them. The gameplay and weapons are also amazing. The fact that you can get 4 different guns, all for different circumstances provides fun and in some cases, difficulty. The storyline also works perfectly, unlike some sequels. I found myself, every single time I played it, willing it to continue.
Some people complain that this game is too long, but I believe that provides a prime gaming experience, (such as the final fantasy games).
The graphics of this game are great, and some of the secrets provide amusement, such as big headed jak.
This game, you should be warned, is addictive once you get into it. I played 16 hours in one day. It is incredibly fun.
I suggest this game for any gamer looking for a challenge.
The Best... - Review written on November 13, 2005
Rating: 5 out of 5
3 customers found this review helpful.
I have all four in the Jak series except Jak X, and Jak 2 is very good. For one thing, you can steal ships, and which makes this good, you can't steal ships in the first or third game. And probably the best of all, it introduces guns to the gameplay, which probably gets more teenagers to play. Jak matured from the the first Jak and Daxter, so there is some language and things like that. Overall, it's good.
Stealing ships. Ah, that's the best part. You could steal any ship you want, and even the guard ships (which are the best) but they all atack you for that. I just beat up more, and they keep coming. Ha.
I haven't finished any of them yet, but I've heard that there's hoverboards in this game. For all you that played, is that right? But that just sounds cool riding hoverboards. So thanks for reading this. I appreciate it.
Fantastic - Review written on October 09, 2005
Rating: 4 out of 5
4 customers found this review helpful.
This game was amazing, to put it simply. There are so many pros, I'm not sure I can list them all. However...this game is very different compared to its predecessor, Jak And Daxter. It is not as light-hearted and carefree, as I put it. Some people find this annoying and don't like it, others think it's even better than the first Jak and Daxter.
INTRO.
After defeating Gol and Maia, the evil charcters in the last game, Jak and Daxter return home with Samos and Keira. It seems that the 4 of them transported a a large Precursor Ring to Sandover Village. They never really explain why, I suppose just curiosity. But you know what they say. Curiosity killed the cat. And Jak, Daxter, Keira, and Samos are the cats. The group unwittingly opens a portal to another land and are flung into it, therefore effectively separating Samos and Keira from Jak and Daxter. Jak and Daxter wind up in a strange city, and Jak is taken prisoner by an elite squad called the Crimson Guards. Jak is experimented on with Dark Eco and Daxter still hasn't showed up. Any day now. Any week now. Any year now. Two years later, the smart-talking ottsel finally comes to Jak's rescue. The pair of them escape, and find out that Jak has found his voice...and some strange powers. The Dark Eco experimentation gave Jak dark abilities, and created a side of him that no one had ever seen before. Dark Jak has been created. Jak is now able to pick up small amounts of Dark Eco to transform himself into his crazed and vicious form. From that point, you get Jak and Daxter immersed in a quest to get revenge, liberate Haven City, find Samos and Keira and get back to their home.
GAMEPLAY
Jak II is amazing graphic wise. The characters move fluidly and look like real people. Haven is also detailed to perfection. You can see everything, from rocks on the street to the people moving around on it. Moving around is very easy, I've had no qualms with it. (It's basically the same controls as the first game, so no muss, no fuss ^^) Although, I have to say, it is kind of weird when you smash in a hovercar and:
A: Jak's body levitates in midair
B: Jak's head/arm/leg disappears into a building
or C: The camera angle goes crazy and circles 360 anround Jak's body
There are a few glitches like that, but they're pretty minor.
PROS AND CONS:
Pros
1. Good graphics
2. Good music
3. Fun levels (Albeit some of the are a little difficult
4. Awesome characters
5. Good plot
6. No loading times
Cons
1. Some strange glitches
2. Fighting can get a little repititive
OVERALL
Give this game a try! It's worth your time.
Great game, but a low point in the series - Review written on September 08, 2005
Rating: 4 out of 5
4 customers found this review helpful.
I played all three Jak games in a row, and I'll have to say that Jak II is the low point of the series, even though it is still a fantastic game. Jak & Daxter was a sublime platformer, and it is quite jarring to move from that game to the much more Grand Theft Auto-inspired world of Jak II. The gameplay and setting of the game is much different, and the darker, more adult storyline (this game is not for kids, unlike Jak & Daxter) is a stark contrast to the lighthearted romp of the first game.
However, Jak II offers a wide variety of play at a difficult, but not impossible level that makes you feel like you've accomplished something when you clear an area. There's racing, shooting, jumping, hoverboarding, and more, in an open, mission-based setting. The story is also well-written and backed up by fabulous voice acting and animatics.
I think the main thing people will notice is that this game is much more ambitious than Jak & Daxter, and that's perhaps its downfall. Playing Jak II you get the sense that Naughty Dog bit off a bit more than they could chew. Those who are halfway through Jak II and feeling frustrated by this should know that Naughty Dog got their act together on Jak III, which is perhaps the best of the bunch, keeping the good parts of II but dropping some of the frustrating bits, like the crowded streets, and adding in a bunch of great new material. In summary, enjoy Jak II, but enjoy it as the stepping stone between Jak & Daxter and Jak III.
Note: Jak II has a bug during one of the optional racing minigames that will make the game uncompleteable. Because the game autosaves, this will mean that your whole save is ruined, and can only be fixed by mailing your memory card to Sony. My suggestion is to skip most of the optional missions in the game (the kiosks, I believe the glitched one is near the stadium) and save your time for the optional missions in Jak III, which are more fun anyway.
Video Game Heroin - Review written on August 02, 2005
Rating: 3 out of 5
3 customers found this review helpful.
Dear Naughty Dog
I really don't know what to say here. On one hand, you've made a game thats incredibly addicting, fun, imaginative, and an all-around blast to play. But on the other hand, I'm hoping that you fire the sadists who designed most of this game.
I'm glad you made a sequal to Jak and Daxter, a fun and lighthearted game that was arguably one of the best family games in a long time. It's great to go through more adventures featuring Jak and the adorable Daxter. Moving from a jungle world to a city world was an interesting move, and it works for me. Haven city is an interesting place, and enjoyable to go through, but I did notice that there's really nothing to do. No shops to go to, no gyms, no resturaunts. All one can do is just walk around and enjoy the sights. Though I do admit, the palace is awesome!
But oh, what sights they are. Jak II gets a perfect score in terms of graphics. Everything is very detailed and glorious to behold, especailly when you're high above the ground, and have a bird's eye view of the city.
But...Naughty Dog, I have to ask you something. Why did you make this game so f***ing hard? Really, why did you? The difficulty in this game is simply unacceptable. The game's missions are frustrating excercises in trial and error, where the game forces you to memorize a certian pattern with no room for error. Make one, ONE mistake, and you fail and start over. Video game developers, please take note of this. TRIAL AND ERROR, MIXED IN WITH THE DIFFICULTY LEVEL FROM HELL, IS NOT FUN!
I can't even begin to describe how many times I smashed my controler on the ground, screamed curses at the television screen, and generally prayed that Naughty Dog would go out of buisness. At times I felt like I was Dark Jak, running into the Naughty Dog offices while yelling "Hulk smash!" and tearing everything and everyone to bloody shreds for making such an insanely difficult game.
I don't ever want to do those F***ING RACES EVER AGAIN. EVER. Those stupid, insanely difficult races that you have to win to advance in the game are almost impossible to beat due to racers who almost never make a mistake, and have reflexes six times as fast as a normal human. There's one race where you have to race the city champion through the city and beat him. Naughty Dog, I have never experienced so much anger and hatred at a game before in my life. If it takes me sixty attempts and three hours before I can complete a mission, especially this race, I think you made a big mistake in terms of difficulty. I think you should stick with platforming and abandon racing forever. I'd rather lick the inside of an exhaust pipe then do another race in this game, or any other racing game that you develop Naughty Dog.
Oh, and Naughty Dog, people got sick of racing through pink cirlces about a decade ago. In your future games, please do not have any races where you have to go through pink circles. Insanely bad.
And the strange thing is that while the game is unforgivably difficult, I found myself wanting to come back and keep going for more. I don't know why either. Maybe it was just the fact that I wanted to see what was around the next corner, or how the story was going to go. Talk about heroin! It destroys you, yet you always want more.
So while the game is unforgivably difficult and at times infuriating to play, the visuals and sound are top notch, and I found the story to be quite fascinating, with several twists that I never saw coming.
After finishing the game, I have mixed feelings. I think i'll like going through the city for quite some time, just to look at the sights. And while there are a lot of secrets to unlock (by collecting precursur orbs), I don't think i'll try to unlock most of them, simply because the tasks you must do to unlock them are more of those insanely difficult missions. Why do you love to torture me Naughty Dog, by forcing me to get exact times on those F***ing races to earn orbs? To be blunt, your races suck. Loosing them over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again for hours is not fun. Ever. It's a waste of time. I hope you fire the sadists who designed the races, and all these sadistic challanges that you have to do to get orbs.
So do I commend or condem you Naughty Dog? In the end, the answer is neither. I'll play Jak 3 because I do really like this series, and I want to see where it goes. But I hope you learned a lot from this game and the feedback. So the game gets an A+ in the visual and audio department, and a D- in the gameplay department.
To people who are considering this game(or those who have severe anger management issues), I strongely suggest you rent it before you buy it.