Amazon.com Customer Reviews
I'm forevermore the fan of SC 2! - Review written on November 09, 2006
Rating: 5 out of 5
2 customers found this review not to be helpful.
I can't say how much I enjoy this game soo much. I almost beat the whole game. My favorite characters I play the most are Taki, Cassandra, Talim, Ivy, Seung Mina, Xianghua, Sophitia. Yeah that's kind of it for the female characters. The male hunky characters I adore to play are Maxi, Kilik, Raphael, Yungsung, and Mitsurugi. I even beat the extra arcade mode for double the gold. In the weapon master mode, I found it very hard to beat, depending on the missions, You have different subchapters to explore, and you even collect weapons, art, exhibition theater for each character, I almost got the whole SC2 museum in the game. Other than that it's great to have this game all to myself!
The most accessible fighter ever - Review written on July 14, 2006
Rating: 5 out of 5
Soul Calibur 2 is brilliant in short. It isn't like those generic fighting games where you have to press EVERY SINGLE BUTTON on the joypad to unleash the mage combo omega fireball of yore! Soul Calibur uses simplistic button combos, which in no way undermine the game. Jump into the practice mode (where you can also watch moves played out for you!), and flick through the moves and you can string them together easily, but the key is remembering when to use them. Essentially, you can always mash the buttons, but when enemies start to use more elaborate and flashy combos, you get both trounced and jealous.
Yes, flashy flashy people, this game looks simply beautiful. Each character is beautifully rendered with perfect animation, and the eight-way combat feels much smoother than blocky 2d. You'll be overjoyed once you see your character spontaniously ignite their weapon and plunge it towards the enemy.
So far, I have made no sense, simply because there is far too much about this game to like. Soul Calibur 2 is awesome. It's successor is almost equally good, but the only reason i didn't get it is because Talim is crap in it, and she is my favorite character. So Talim fans, stick with Soul Calibur 2, where she can actually hurt someone with a "sipa"....
Good Game - Review written on May 04, 2006
Rating: 4 out of 5
2 customers found this review helpful, 1 did not.
This is an awesome game, totally worth the purchase, it has its difference from Tekken, as you DO use weapons. Combos and style of play are different BUT, nevertheless, being a tekken freak, I personally recommended. I got it today and by the looks of its just awesome. Some friends came in the afternoon and we just finished playing, 6 hours straight. It has lots of extras like the Weapon master mode(which unlocks a ton of stuff) and of course, the 200+ weapons you can own. Bottome lines is GET IT, you won't regret it. Tekken fans will surely like it and chances are newcomers or just casuals will too!
One of the things i really like are the effect of weapons, some are long range,like swords and big axes, some are short, like knives and daggers, each character is entitled to around 10 weapons, each with abilities or disabilites, some cooler than other, each weapon has a different style and background, which really adds to the game.
Good fighting game - Review written on March 06, 2006
Rating: 5 out of 5
1 customer found this review helpful, 2 did not.
GENERALLY
Good graphics, about 10 or 15 different scenes, nice traditional budo weapons (bo, nunchaku, combat hammers, combat axes, short swords, double short swords, naginata, katana, and many other different swords and other).
GAMEPLAY
You can choose several different ways how to play it. Some of the options are: fighting against 'computer', against your friend,
or make a tour around the game world where you have to meet different opponents on different experience levels and can win weapons or items + gain experience.
COMPARING TO TEKKEN
People who have played Tekken before will recognize couple of characters from that game, among a row of different interesting new characters.
The game is not very original compared to Tekken, but it is a nice change if you happen to like fighting games little extra from average.
This game is perhaps more colorful and scenery more fantacy related.
Some different choices what comes to gameplay (mentioned above).
RECOMMENDATION
Even if this game is not very original, it is a game that is worth keeping. It's fun, it's spontanious (you don't have to worry about storyline), it can be played both alone or together with your friends.
Definitely recommending this game. Have fun if you get it! :)
Dose the soul still burn... You decide - Review written on October 04, 2005
Rating: 5 out of 5
1 customer found this review helpful.
Soul Caliber 2 - Circa 2004
GOOD:
- Good/Tight controls
- Really balanced gameplay
- Lots of different and unique fighters
- Minutes to learn years to master gameplay
- Lots of Fighters, costumes, stages, and extras to unlock
- A 3D fighting game that really uses the 3D space (with eight way run)
- A total upgrade over the original Soul Caliber, which to many gamers is considered classic
- Considered an Instant classic to many fans and many hardcore fighting fanatics
BAD:
- Not much has changed (gameplay wise) since original
- Have to unlock most of the game through the story/quest mode
- Slight lagging
IF IT FITS YOUR TASTE:
- Has medieval theme, both European and Chinese/Japanese
- Not traditional fighting game in the sense that there is no real combos and supers, or even projectile moves
- Game has built in quest mode, where you pick a fighter and complete a number of challenges, the end result is you unlock more content and are a better player
- Fight with weapons, like a 3D Samurai Showdown
GAME ITS MOST ASSOCATED TOO:
- Soul Caliber
- Tekken 5
- Samurai Showdown
ADDITIONAL NOTES:
- This game is not only for Sony's Playstation 2, it's also for Microsoft's Xbox, and Nintendo's Game Cube
- All three versions of this game on (different systems, see above) have one unique character Microsoft's Xbox has Spawn from the popular 90's comic book of the same name, Sony's Playstation 2 has Heihachi from Namco's popular Tekken series, and Nintendo's Game Cube has Link from Nintendo's popular Legend of Zelda Franchise.
Cervantes - Review written on March 03, 2005
Rating: 5 out of 5
1 customer found this review helpful, 1 did not.
Cervantes
Cervantes de Leon...the dread pirate who terrorized the Atlantic and struck fear into even the grandest of naval fleets. He ceased to exist as a human being the very moment he grasped the male and female swords-Soul Edge-in their original form before they lost their power. His body became nothing more than a puppet of the two swords...a servant until the day his body rotted away to nothing.
That was Cervantes' fate. He slaughtered his entire crew and stained the streets of his home port with the blood of its people. In the twenty-some odd years that followed, his body and soul were under the control of Soul Edge. And during this time, he took the souls of swordsmen who, drawn by the rumors of Soul Edge, ventured forth to challenge him.
The demonic blades were in a dormant state at that time, so they did not thirst for massacres to satisfy their appetite for souls. But this was only temporary-it was only a matter of time before the dark storm of death terrorized Europe. And Cervantes's destiny was to stand in the eye of that storm, with both blades in hand.
But the course of Cervantes' fate was greatly altered before Soul Edge awoke from its dormancy. A holy warrior-sent by a god fearful of Soul Edge-destroyed one of the demonic blades during battle. By losing its companion blade, Soul Edge lost its natural equilibrium and over compensated its powers to combat another foe. Cervantes, Soul Edge's host, was a casualty of that encounter. Only the fragments of a Soul Edge on the verge of losing control of itself were left behind. Hellfire that burst forth from the demonic blade devoured Cervantes and turned him into ashes... Cervantes' soul was not freed by the destruction of his corporeal form, however.
Some time passed before Soul Edge's new host appeared before Cervantes' ashen remains, which now appeared no different than any others'. As the host brought Soul Edge near the remains, the fragments of Soul Edge that cut into Cervantes' flesh at the moment of its destruction began to resonate. No one knows what Soul Edge's thoughts were when it sensed the resonance, but it and its new victim moved on...In the meantime, Soul Edge's shards came to life and began to move around Cervantes' remains. After a day had passed, Cervantes stood tall again amidst the ruins. And thus, Cervantes returned to this world.
But there were only a few fragments embedded in Cervantes' flesh. Although he was resurrected, his mind was not whole. He had lost his memories. Cervantes barely remembered the name of his good ship, the Adrian, from his days as a pirate-his ship was now a half-derelict vessel anchored at port...Cervantes lived amongst the ruins, unable to remember his name. But he disappeared eventually from the ruins.
Yes, he remembered one night while standing in the middle of a storm. He recalled a memory of attacking a ship in a storm just like that night. The loot he took from his hapless victims. And the two swords he held in his hands!
When all of Cervantes' memories returned, so did his desire to possess that great power once again. Although he recalled the loss of his free will to the power, it still appealed to him. The man who was resurrected by the fragments of the evil blade sensed the resonance of the other blade. Surprisingly at first, the signs of the other blade were scattered in various locations. But this was to be expected, given that one of the blades splintered into many fragments when it was destroyed. Besides, parts of the demon blade resided within his body as well.
Lots of Fun - Review written on February 24, 2005
Rating: 5 out of 5
I really liked Soul Calibur II. It is, simply put, a lot of fun. The fighting style and graphics are excellent, and there are lots of features to keep it interesting. Here is a breakdown:
1. The fighting itself is awesome. It is easy enough for almost anyone to do it, but complicated enough to stay interesting. There are many different moves to try, and they don't all have crazy million-button pushes to activate them like some games do. The graphics are pretty darned good, too. The fighting looks cool, but is fake enough to still be fun.
2. Most of the characters are pretty solid. There are a few butt-ugly ones, but most of them look good and are interesting. A lot of the "secret" characters are Tekken characters, which I thought was kind of weird. If I wanted to play Tekken, I would just get Tekken. So a little more originality would have been nice.
3. The features are really good. There is an Arcade mode, of course, and your typical "Time," "Team," "Versus," and "Survival" modes that most fighting games have. This one also has a "weapon master" mode, which has a sort of story line. You go from place to place, fight different things with unique goals, and win money and experience. These you can use to buy more weapons, stages, and even more clothes. Whoopee! It really is kind of neat.
4. I also like the fact that there are LOTS of different things to unlock, and most of them do not require dumb luck or a wasted hour on the internet reading a hundred faqs or something. I HATE it when you have to dig through pages and pages of online player manuals only to find out that the only way get a "secret" character is to fight Mr. Smith 7,829 in a row or something stupid.
Overall this is a nearly perfect fighting game. I had a hard time putting it down when I first got it, and I think you will too. And parents, it probably is not quite appropriate for your smaller kids, but it's your call. There is no blood or nasty deaths, but it is a pretty violent game.
Great Fighting Game - Review written on February 08, 2005
Rating: 5 out of 5
I'm more of a fan of RPG/Strategy games than action/fighting games, but sometimes you need a little change of pace, which is why I purchased this game, and I'm glad I did.
As far as I'm concerned, the Soul Calibur series has the greatest characters and gameplay of any fighting series out there. Whether playing 1 or 2 player, this game is a blast. There are a whopping seven different game modes, including a quest mode with a simple storyline where you can unlock playable characters, outfits, environments, features, different weapons, and a ton more unlockables. A huge amount of variety for a fighting game, though I do wish they could have added a little more depth to this adventuring aspect of the game. But yes, it is just a fighting game...although a damn good one.
Highly recommended for fans of fighting games or people just looking for a change of pace.
On a final note, Taki in her red ninja outfit is[...]amazing. Wow.
Put simply, the greatest 3D fighting game period. - Review written on January 14, 2005
Rating: 5 out of 5
1 customer found this review helpful, 1 did not.
Yes, that title is very bold. After all the original 3D fighter platform, Virtua Fighter, is still around and remains an excellent, deep series (though not perfect.. I'll get to that in a minute).
But for sheer fun factor and originality, Soul Calibur II stomps arse on just about EVERY fighting game out there. Tekken, DoA, Mortal Kombat, Bloody Roar etc. are not even close to matching SC's goodness. Before you dismiss this as the rantings of yet another sycophant, let me illustrate why.
For one thing, THIS GAME HAS WEAPONS. I'm not talking the lame tacked-on implements of the Mortal Kombat series; this has honest-to-goodness fully integrated weapon-on-weapon action (unless you choose bonus character Heihachi on the PS2, but he's strictly a throwaway so let's pretend he isn't there, shall we?). All sorts of various swords, axes, staff weapons and other deadly armaments. And each duelist exploits a unique fighting style from their nation of origin (except for Charade, who switches between the styles of the other players at random; and console addition Necrid, whose style is more or less an amalgam of other characters' techniques). From the graceful, flowing moves of Xianghua and Raphael to the brute-force tactics of Astaroth and Nightmare, all bases are represented. Two of my favorites are Voldo, who resembles a cabaret dancer from the 9th circle of Hell and has bizarre moves to match (does his body have any bones?); and Ivy, with her combination sword/whip and S&M-like submission moves. The Weapons Master and Extra Modes allow the fighters to use upgraded weapons with enhanced stats (better defense, range, recharging health etc.).
SC II's combat engine is damn near flawless. Unlike most fighting games, where cheap button-mashing and ridiculous 20-hit combos are the order of the day, SC II is very versatile, and emphasizes defense as much as offense with a full array of counters, guard impacts, thrust blocks, evades, etc. Fights can either be won with powerful single hits or intricate combos, with emphasis on balance. And the liquid-smooth controls make it all the easier for newbies to get into the game. Unlike the Virtua Fighter series, it not so complex to the point where it takes over a week to learn a fighter's basic moves, but there's enough depth to keep even expert gamers interested indefinitely. Find the computer easy to beat by button-mashing on Normal mode? Switch it up to Extremely Hard and prepare for a prompt beatdown. Then there's Team Battle, Extra Mode, Survival, Time Trial, and course the classic two-player Vs. Mode. It'll take an eternity to become bored with SC II.
The graphics boast some serious eye candy, with great-looking battlefields, fluid movements, and generally above-average framerate (with only minimal slowdown). The character designs are mostly good, with some changes over the original SC's designs that generally look beefier, more detailed and substantial. There are some exceptions--I don't care for Necrid's appearance, and some of the female outfits (Taki, Ivy) place a premium on fan service (though not half as bad as DoA, heh--at least the females don't resemble Playboy bunnies).
The background score isn't special, but it's not annoying either and generally fits well. The English voice acting is not lame enough to be cringeworthy (barring that damn announcer), and some characters (like Cervantes and Ivy) sound appropriately evil; I like their accents. Nothing too spectacular, but this is a fighting game anyway, so it's not necessary to have spectacular audio (though I will say that those bone-crunching impacts sound most satisfying).
If you have an XBox, Gamecube, or PS2 and a copy of SC II isn't under your roof, you ought to be ashamed. Buy it and experience one of the best fighting, NAY, best games ever committed to programming. It's like digital crack.
It's fun enough, but there are a few problems - Review written on January 05, 2005
Rating: 4 out of 5
Soul Calibur 2 was my introduction to Namco's fighting games.
Okay, first things first. I'm not a big fan of "Dial-A-Combo". I hated the Mortal Kombat series because of that. "Ooh, circle-circle-square-up-down-up-down-triangle-x-x-x-R1 and you do a 57 bazillion hit combo that kills them, their family and blows up the background!" Really, how can anyone enjoy that? It doesn't take involvement, but rather just punching in a code to get an effect. But to each their own, right?
So SC2's fighting style appeals to me. You can be as combo-ish as you like, or simply fight it out using a couple of moves and good timing. Yay for the combat engine.
Now let's look at how they assembled the game.
The Good: Good fighting engine. Discovering moves and stuff is pretty cool.
I like the tutorial, where each move is shown, described in terms of "Throw" or "Block Breaker" or whatever. That's helpful.
Different arenas with different challenges. It tests your ability to use the character to accomplish a goal that's not quite so "straight-line" as simply defeating an opponent. Knock them off the edge, or throw them or... whatever.
The movement in and on the female characters is LOVELY. Distracting, even. It distracted my girlfriend, and that led to some interesting discussion. Um... right. Moving on.
The Bad: The scripting and the dialogue are HORRIBLE. Oh by the gods, if you want to torture someone, make them sit through an hour of that calibre writing and voice acting. Ladies, if he'll do that for you, it's love.
Character pre-fight babble kinda falls under this area, as well as Stupid Announcer Guy who for some reason you simply can't deactivate. Very few of the characters have anything cool to say before the fight, and the two coolest are Necron and Voldo (who don't say anything intelligible).
Stupid Announcer Guy should be dragged on-camera at the end of the game and shot through the head (along with the option to turn his annoying voice OFF) because for that kind of reward, I'll kick anyone's [...].
So, really Namco, IMPROVE THE FREAKIN' VOICE ACTING. Also, the script is awful. I've seen fourteen year olds drunk on angst and cheap beer write better stuff. If you're payin', I'm for hire.
Really.
The Mediocre: Someone noted that there's a lot of talk about "souls" in this. I agree. There's too much. It's one thing to make a plot point, and quite another to beat someone over the head with it until they run bleeding into the hills.
The song and dance at the end is a bit... Ehh. Victory doesn't quite feel like you won anything, but rather a sense of "Oh... it seems I'm done."
I like the different outfits you can get, and the weapons. What I don't like is that the weapons can be worse than useless, and you won't know until you've already bought them. Apparently computer characters can't comparison shop.
Another weakness is the re-loading in all of the dungeon levels. It doesn't take a real long time, but it's a sloppy bit of programming that could have, and should have, been caught and fixed.
Also, I wouldn't mind being able to choose an outfit I like from the get-go. It's cute to buy them, but it gets really old really quick when they're priced at 5000% more than the weapons. Who knew getting dressed was so pricey?
The story-arc is completely unsatisfying, the song and dance at the end is weak, but the fighting can be a lot of fun. All in all, three stars.
Now, if Namco improves the writing, the acting and lets us do something a little more creative with the outfits, plus more intelligent endings, it'll be an awesome game to play.
That's my take. 3 stars, no waiting.
Get ready to spend some time in front of your TV - Review written on September 01, 2004
Rating: 5 out of 5
3 customers found this review helpful, 1 did not.
This is the best fighting game I've ever played. With some great RPG elements, as well as some intense sword swinging action, this game simply blew me away. Each character is extremely playable by any somewhat experienced player, and the computer opponents have difficulties ranging from pathetically easy to horribly difficult. There are a multitude of one player and multiplayer modes, including a team battle mode, arcade mode, Weapons master (story) mode, time battle mode (same as arcade mode, except without continues), and a practice mode.
While playing the game, you will rapidly aquire new characters (usually through weapons master mode), new weapons (bought with gold from any mode), new outfits (bought), arenas (Weapons Master), character profiles (complete arcade mode with each character), and more. This adds a little incentive to play each mode many times, something that many fighting games don't have.
Each character has a different fighting style which is easy to learn but hard to master (how cliche), such as Nightmare, who uses huge swords, Raphael, the fencer, Voldo, who uses claws, and even Necrid, who manifests the weapons and attacks of other characters, and Charade, who takes the form of a random character at the start of battle (great for keeping a human opponent on their toes).
If you're a fan of fighting games, you should definately give this one a 'stab', especially now, with its great price.
Round 2... FIGHT ! - Review written on June 25, 2004
Rating: 4 out of 5
1 customer found this review not to be helpful.
At the time I purchased my Playstation, it was Soul Blade that pushed it over the N64(which almost had me with the Pod Racer game). When Soul Calibur came out for the Dreamcast I heard very good things. And when it was announced that SC2 would be available across multiple platforms, I was psyched. However, not being one to fork over full price for a title, I waited for the inevitable price drop.
The game is awesome. Truly worthy of its lineage. The fighting has improved, as have the graphics and sound. The major downside (for me) is the PS2 'exclusive character'. While Xbox has Spawn and the Cube has Link, we get geriatric Heihachi. Not being much of a Tekken fan, I wasn't thrilled. At least everyone gets the new McFarlane character, Necrid. Being a "Rock" fan from the original outing on Playstation, I do like the larger, more powerful characters.
The arcade mode is great. Going head to head is also quite a lot of fun. And the Edge Master mode really adds a lot of depth. Now there are those who prefer the latest Virtua Fighter or Tekken games. But for me the king of the fighter's remains this tasty morsel from Namco. And at the reduced price, "the stage of history" has never been more accessible.
Ready, FIGHT!!! - Review written on June 03, 2004
Rating: 4 out of 5
1 customer found this review helpful.
Wow! I never played the original Dreamcast version but I have to say I love Soul Calibur 2!
PROS:
> Graphics are amazing on the PS2, they say it's not as good as in the xBOX version but you really cant tell they're so good.
> Fighting with weapons is just awsome! lots of moves and combos. You can easily pick this up and start kicking A$$ or you can take the time and study a characters moves and do it right.
> Music is amazing! Really creates the mood for the game and makes playing the game feel like a hollywood production.
> Tons of unlockables will keep you busy for a while.
CONS:
> As good as this game is, it's still not as deep a fighting experience as Virtua Fighter 4. ( It would be interesting if you could knock weapons out of your opponents hands maybe? How about using power ups only one time a round?)
> Could have done without Heihachi and Necrid.
> Training mode isnt as comprehensive. Would have liked to see a training mode like in Firtua Fighter 4 Evolution.
Weapons Master Mode is an interesting but could have been better.
> Lag time between fights is a little long. Not too bad but does effect the flow.
All in all, if you love your fighting games I would without a doubt recomend Soul Calibur 2 and Virtua Fighter 4 Evolution as MUST HAVES!!
Greatest fighting game of all time! - Review written on June 01, 2004
Rating: 5 out of 5
Like I already said, this is the greatest game of all time. I play this every day, and it will keep you playing. This game has the best musical pieces in any game out there I've played, hundreds of sound effects, many unlockable characters, such as Cervantes, the undead pirate, Seung Mina, the halberd-weilding fighter, and Charade, the mimicking floating rock formation that randomly chooses a fighter and weapon for you to fight with, along with a total of 80+ unlockable features and movies. And, the best opening movie ever! Just rent it-you'll see what I mean. It only starts to get boring once you get everything and beat Weapon Master mode fully and completely. Overall, I would give it a 5/5.