Amazon.com Customer Reviews
Everything just right - Review written on September 26, 2007
Rating: 5 out of 5
You really can see the quality with Jak and Daxter: it's fun to play, it's paced really well, and it allows you about as much freedom as a "quest-based" platforming game can. I loved it from one end to the other, and even went out of my way to beat it completely.
You can see plenty of reviews that will give you the story--let's instead take a look at the gameplay. Jak & Daxter is a "platformer", meaning you spend a lot of time jumping up and down on various stair-step parts of each level. The monotony is broken up by side quests: for example, helping a farmer herd cattle, or shooing pigeons away from a series of monuments.
There are also changes to gameplay: "end bosses" that require you to crack the pattern to beat them. There are "riding" stages where you're on a small skimmer, and even these have diversity: sometimes you're racing some bad guys, sometimes you're racing the clock. Last, you collect "Precursor Orbs" as you go, which you can trade for Power Cells, the core collectable of the game. Precursor Orbs are hidden all over the place, as are Power Cells that don't need to be bartered for--they're just waiting to be discovered. It's not easy, but the important part is, when you fail, you know why, and you feel driven to try again, just one more time. A good game makes you really feel like you've earned something that's hard-to-get, not like you had to wrestle it out of the programmer's hands. You don't have to collect every Precursor Orb, nor do you have to find every Power Cell...but if you do, you get a special ending to the game.
Probably the most important point to Jak and Daxter is that little "E" on the package: the game is rated "E" for "Everyone", and it truly does live up to that claim. It's hard for me to find games that I can enjoy, and still share with my 8 year old daughter, but she loves this game, too. It's unfortunate that the second game went in the "T" (Teen) direction--it just doesn't seem right for Jak to start using shotguns and rocket launchers--but at least we have this one, and I would recommend it for the whole family.
For the record, I played Jak & Daxter on a PS3. It ran extremely well and has no glitches or hangups.
There's nothing like the original. - Review written on January 22, 2007
Rating: 5 out of 5
1 customer found this review helpful.
Jak and Daxter, back when Jak couldn't talk (a big reason why this game is rated E) and weapons, jetboards, and vehicles didn't exist.
Jak and Daxter shares almost no similarites with any of the other Jak games other than the main characters (although many more were added in Jak 2). Even though there are no weapons, jetboards, dark eco, or secrets (I guess in the 21st century violence is more important than gameplay), I still play Jak and Daxter all the time. The levels and missions are fun (you must go around the world searching for power cells in the quest to bring Daxter back to his natural form) and it never gets boring.
Although there are no missions, instead you have to do certain things to acquire power cells (findinc scout flies, opening eco vents, defeating plants). The levels range from the boggy swamp to the spider caves to the lost precursor temple. Each place is unique and has its own fun little areas to explore.
Even though I own all of the Jak games currently in existence, there's nothing like the classic Jak and Daxter.
One of the best games in a game collection - Review written on July 14, 2006
Rating: 5 out of 5
4 customers found this review helpful, 3 did not.
Jak and Daxter: The Precursor Legacy was the next project for a
famous game company called "Naughty Dog", they made many other
games that were educational though, unpopular and unknown. This
company then made the world famous Crash Bandicoot series for a
few years for the Playstation. After a few years, they decided
that now of this upcoming Playstation 2, they had to take one d-
ramatic step and give the rights to Vivendi and other game comp-
any which have made Crash into a righteous game empire into a
crumbled and molded empire.
When the PS2 was released between 2000 or 2001, they made a ser-
ies that I have loved for three years now, Jak II, being my fir-
st game, I wasn't a pro and a year later, I saw some bad reviews
on the Precursor Legacy that didn't need none.
This game is a classic, with voices unknown to us and wonderous
magic at every peak and crater, Jak and Daxter: The Precursor is
probably one of my most favourite games of all time.
Pros:
-Dreamy graphics and wonderful animation
-Inconceivable voice acting
-Great Samos Hagai the Green Sage of Green Eco and Daxter fight
-Splendid sound
-Great realistic looking mountains and caverns and jungles
-Beautiful powers
-Great character drawings
Cons:
-A Short Quest, whereas, quests should be long with a few misad-
ventures, this is a short game that can respect new gamers,
-Limited fun. You only fish once, it needed to be more repeatful
and although herd animals twice and well, you get the picture
As you may know, this is E for Everyone which really 6 and up,
but the creatures that pop up at unsuspecting prey may scare yo-
ung ones, it scared my five (now six) year old nephew and he p-
reffered me stay in the village and do nothing. When my niece w-
atched it, (nine years old), treasured each moment and watched
me until after we learned the plot in the Volcanic Crater.
What was odd though was that my nephew thought Jak II and 3 l-
ooked less scarier than this one but they were really a bit so
with Metal Head but anyway, let me get on to the great collecti-
on I'd go get for you newbies to PS2, starting with the most ex-
pensive,
Sly 3: Honour Among Thieves, 39.99$
Ratchet: Deadlocked Same Price
Jak X: Combat Racing Same Price
Destroy All Humans 19.99$
Jak and Daxter: The Precursor Legacy Same Price or below
Jak II Same Price
Jak 3 Same Price
Ratchet and Clank Same Price or below
Ratchet and Clank 2: Going Commando Same Price
Ratchet and Clank 3: Up your Arsenal Same Price
Dogs Life Same Price or below
Escape from Monkey Island Same Price or below
Sly 2: Band of Thieves Same Price
Sly Cooper and the Thievous Raccoonus Same Price or below
Now, I heard that games like God of War and GTA were hard so I'd
try conquering one of the hard games in here like Jak II, or RAC
2, and Jak 3 could be a bit hard.
Now for the most difficult.
Jak II Hard, 9-10
Ratchet and Clank 2 Hard, 8-10
Jak 3 Medium/Hard, 9-10
Ratchet and Clank 3 Medium, 9-10
Sly 3 Easy/Medium, 10-10
Ratchet and Clank Easy/Medium, 8-10
Jak X: Combat Racing Easy, 9-10
Destroy All Humans Easy, 8-10
Sly 2 Easy, 10-10
Sly Cooper Pretty Easy, 9-10
Jak and Daxter: The Precursor Legacy Pretty Easy, 9-10
Escape from Monkey Island Easy and Variable, 8-10
Ratchet Deadlocked Easy and Variable, 9-10
Dog's Life Easy and Variable, 9-10
Now, newbie to the PS2, go and buy you those games, be sure to
look everyplace that sells games!
I hope my review was helpful!
This game is nothing short of amazing. - Review written on February 08, 2006
Rating: 5 out of 5
1 customer found this review not to be helpful.
Ok, let's get some things straight. Jak II is an awful game. Anyone who thinks that Jak II is better has something wrong with them. Jak and Daxter, on the other hand, is incredible. This game is like a work of art. The environments are beautiful and incredible. Here is a few of the many levels:
Sentinel Beach-
This level is really easy, but it's fun as hell. You get to run from ferocious dogs, and yes, even chase seagulls. You get to witness some beautiful sunrises, and flawless graphics, too.
Difficulty (1-5)= 1
Rating = 4.5
Forbidden Jungle-
This level is difficult compared to sentinel beach, but still a blast. There is a very cool boss here, too.
Difficulty (1-5) = 2.5
Rating = 4
Precursor Basin-
This level is ok. There is a few difficult goals.
Difficulty (1-5) = 3.5
Rating = 2
This game is great. Buy it now. Just DONT buy Jak II. It's visually boring and the goals are repetitive.
Nearly flawless gameplay, unimaginative plot - Review written on February 01, 2006
Rating: 4 out of 5
Sure, it may be little more than a hybrid of Crash Bandicoot and Super Mario 64, but it has extremely polished gameplay and loveable characters: Jak, the mute, spiky-haired hero, Daxter, the motormouthed furball, Samos, the old and crotchety Yoda-esque sage, and his hot and intelligent daughter Kiera. Much of the gameplay consists of "collect X number of bronze eggs/Power cells" with some hoverbike action and a few minigames in between but it's still darn fun. All the levels consist of one giant, seamless world with gameplay ranging from the ridiculously easy (Senitel Beach, Geyser Rock) to the unbelievably challenging (Spider Cave, anyone?) My favorite level is the Atlantis-esque Precursor City. It's extremely fun to play, although the game could use a few more boss fights.
The only flaw in Jak and Daxter is the completely unoriginal plot. It doesn't affect the gameplay, but it must have taken the guys at Naughty Dog about 5 minutes to come up with the story for J&D. Here it is: J&D explore a forbidden island that must have been inspired by the elephant graveyard in The Lion King, and Daxter falls into a pit of dark evil stuff and is transformed into an otter-weasel hybrid: an "ottsel" (ooh, how original!) The entire game revolves around the pair journeying north to find the only guy who can change Daxter back (who, of course, turns out to be a bad guy). Along the way, they must fight off enemies called Lurkers (again, how original!) and interact with artifacts from a lost people called the Precursors (can't we be more creative than that?)
But overall, J&D is an almost perfect platformer. Jak 2 and 3 are superior and much more complex and adult-oriented, but that just makes Jak 1 that much more one-of-a-kind.
A.K.A: Crash Bandicoot: Help, I have huge ears! - Review written on January 22, 2006
Rating: 1 out of 5
3 customers found this review not to be helpful.
The game goes like this, you play as a mute, who is on a quest to save the world around different locaitions with 'help' from a guy who turns out to be the villain of the piece. You tackle many enemies uning a duble jump attack, a jump-slam attack and a spin attack. Sounds 'a bit' familiar, eh? This game is basically Crash Bandicoot 2: Cortex Strikes Back (Naughty Dog's other and better platforming adventure on PSone) but in a 'lame' outfit. If you really wan a good game, get either Jak II or Ratchet: Deadlocked. Or perhaps Sonic Heroes, or Shadow the Hedgehog, or The Incredibles 2, or... you know, too many games to count, just stay away from THIS one!
A Humble, Unassuming First Chapter - Review written on December 07, 2005
Rating: 3 out of 5
2 customers found this review helpful.
With Jak and Daxter, developer Naughty Dog basically retreads over the successes of their past, stopping only to make a few necessary tweaks that had been sorely lacking in similar titles in the past. And that's not necessarily a bad thing, because the platforming genre had by this time been hammered down to a few absolutely key elements that are necessary for such a title to be successful. At a glance, the game presents nothing all that noteworthy; a gratingly bubbly cartoonish cast, a story pulled right out of a coloring book, bright and shiny graphics to match, the existence of an occasional power-up, and a large cluster of bottomless pits. Make no mistake, if you cringe at the thought of spending a few days in front of a game that looks and speaks like something you'd expect to see on a Saturday morning cartoon, this is absolutely not the game for you. If you share a house with more than just a pet or two, your roommate(s), spouse(s) or family member(s) will be making fun of you. If you're at a point, spiritually and emotionally, where you can deal with that... there's a somewhat enjoyable little game buried underneath it all.
The storyline is easy to establish, short on dialogue and heavy on gameplay, and that's just about the extent of the good things I can say about it. The story is bare bones at best, establishing the good guys and the bad guys right off the bat, (the bad guys are the ones with tusks) introducing a conflict (the guys with tusks want to unleash chaos on the world) and a motivation, (Jak's buddy Daxter falls into a pit of mystery goo, transforming him into a furry critter) eventually unleashing you out onto the world to fight evil or some such nonsense. The characters themselves are just paper-thin and almost completely devoid of emotion or appeal.
Jak, the main character, (naturally) is conspicuous in his silence throughout the tale, leaving the majority of the speaking parts to the green sage (an elderly wizard who grants you a miniature nugget of motivation at the outset of each level) and Daxter, (the aforementioned furry sidekick, equipped with enough cheesy one liners to make Rodney Dangerfield spin wildly in his grave) both of whom are way, way over the top in the "flamboyant personality" department. Once in a while, the sage's daughter will pop in to share a new bit of technology or something, and as you visit new towns you'll meet a new character or two, but for the most part it's Daxter and the sage bouncing off of one another and Jak standing around to make confused or frustrated faces.
If you've played any of the post-SNES three dimensional platformers that preceded it, you've probably got a good handle on how Jak and Daxter feels. You've got an overhead camera dangling just behind you at all times, a couple very basic attacks, and the vital ability to jump. As you progress through the game, you'll discover different variations upon Jak's abilities as they're necessitated, such as the ability to somersault, to crouch, to double-jump and to long jump. What's cool is that these abilities aren't something you need to unlock... they're available right from the get-go, so there's a process of experimental discovery that makes you feel directly involved in Jak's progression as a character. On the other hand, the existence of these abilities and instructions on their use are never truly explained, so if you haven't discovered the long jump by the time Jak needs to clear a large canyon by his lonesome, you're in for a long, painful series of trials and errors.
Despite the occasional difficulty in explaining its own controls, the actual gameplay of Jak is largely a lot of fun. Obstacles are challenging without being frustrating, most of the puzzles are just difficult enough to whir your gears without forcing you to seek out a walkthrough in a moment of fury, and the boss fights are wholly entertaining. It makes good use of the power-ups, staggering them early to get you used to their intentions and then introducing them at just the right times as they become more and more important later in the game. It does have a few small hiccups that will continually bother a refined gamer by failing to function as designed at critical moments. For example, Jak doesn't always latch onto the corner of a ledge, Prince of Persia-style, like he's supposed to. Nine times out of ten, he'll perform the brave feat without hesitation, but it seems like the most important jumps are usually where he has the most trouble, slamming into the edge of a platform and then awkwardly vibrating for a moment before falling to his death. Likewise, the extremely touchy nature of the double-jump system also provides for its share of headaches.
Although I complained a bit earlier about the game's hesitancy to fully explain its control scheme, once you've experimented enough to actually discover all of the characters' possible actions, the full control scheme is really very basic and easy to grasp. The way some games map out their button setups, I wonder if they're expecting players to have an extra arm installed to make some certain actions possible (the Xbox release of Grand Theft Auto: San Andreas springs to mind.) Jak overcomes this potential flaw by keeping things extremely simple and never requiring the use of more than two or maybe three buttons at the same time, analog stick included. By limiting themselves to the R1 button, the four main control buttons (X,O,Triangle and Square) and the analogs, they ensure you never need to move a finger into an awkward position and allow you to really envelop yourself in the game.
I think I was expecting a bit more out of the graphics, since this was an early title for the PS2 and that's usually when developers are frothing at the mouth over the new hardware and going out of their way to show off everything it can do. The visuals of Jak and Daxter just feel like a marginal improvement over the visuals of Naughty Dog's PSone titles, and certainly didn't age well in the almost five years since it was released. Part of that is due to the cartoony direction taken by the art, but you can't blame the lumpy renderings of the sage's face when speaking or the distractingly simplistic appearance of most of the game's enemies on artistic decision. Some things, such as the distant skylines in the forest and the radiating glow of eco matter in the wild, are very well executed, but on the large this is no showpiece for the PS2's visual capabilities. Bluntly, if you're looking for an exceptional early graphical display on the PS2, keep looking.
Voice acting aside, I can't say much nicer things about the audio. I suppose it's of a higher quality than the tunes found on the old PSone, albeit not by much, but the compositions themselves are so aggravatingly bouncy, joyful and happy that if you aren't, in actuality, a Care Bear, you'll want to rip your hair out by the roots. While I'm not sure something like heavy metal or R&B would suit the feel of the game much better, I was expecting something a little more contemporary and interesting, considering the marketing that announced the game's launch (remember the commercials with the title characters reclining, poolside, with a cluster of bikini-clad young ladies? Yeah, I don't think they were aiming those at the 7-10 year old market.) The voice acting is sound, for the most part, with a few performances standing out above the others. The dark sage's voice perfectly matches his demeanor and appearance, while the green sage really feels like an old man tired of the world that surrounds him, but determined to aid in its resuscitation, all the same. On the other side of the coin, bad voice acting isn't exactly missing, either, and the dialog is so bad that even the competent actors have trouble making their lines come to life.
When stripped down to its very basics, Jak and Daxter is an entertaining play. While there isn't anything the actual gameplay does badly, nit-picky flaws aside, there's also nothing that it really excels at. It's a good next-gen translation of an already-enjoyable system of mechanics, controls and direction, basically reading the map drawn by its forefathers and following it to the gold buried at the end. If it weren't for the abysmal storytelling, the hot and cold voice acting and the sub par graphics and sound, this would probably be deserving of a score well above average, that map is so well-drawn. Unfortunately, I can't honestly say that those factors don't affect my opinion of the disc itself, and they drag my score down by quite a bit. If you can shut your brain off or go to make a sandwich during the speaking parts and accept the visuals for what they are, you'll really enjoy this one. For those of us looking for a complete package, prepare to be somewhat disappointed.
Jak and Daxrer The Best Games of The Years - Review written on November 14, 2005
Rating: 5 out of 5
1 customer found this review helpful, 1 did not.
Remember Sly Cooper, and Ratchet and Clank? Well, It's me and t-
he next best animated and safe from harm games, not like those
illegal GTA games... that you kill innocent people and hurt cop-
s, I don't like em! (though Jak II is like em but its not as bad as well you know what)
Graphics, well made... Sandover Village, best... Lava Tube, dar-
kest.
Sound, well constructed, buy now, ask questions later!
Levels
1. Geyser Rock
2. Sandover Village
3. Sentinel Beach
4. Forbidden Temple
5. Misty Island
6. Fire Canyon
7. Rock Village
8. Precursor Basin
9. Boggy Swamp
10. Lost Precursor City
11. Mountain Pass
12. Volcanic Crater
13. Spider Cave
14. Snowy Mountain
15. Lava Tube
16. Gol and Maia's Citadel
17. Dark Eco Silo
Overall, a hilarious and quick game, but a wee bit longer than
Sly Cooper and The Thievous Racoonus and not as long as Ratchet
and Clank 1 or the series, be sure to check out Ratchet and Cl-
ank: Going Commando.
Power cells... - Review written on July 21, 2005
Rating: 3 out of 5
1 customer found this review helpful, 2 did not.
This is a beautiful(forest,water,beaches) platform game. Very realistic and detailed. Daxter adds the cuteness factor while being the "mascot". Luckily, you have missions; go out and find power cells,etc. Unfortunately, that can get reeally boring after searching and searching. If you don't get everything you can't move to the next part. Probably best to have the strategy guide next to you. On my own I grew frusterated and wasn't close to finishing the game by the time it was due back. I do wonder that if I had bought it, I'd have gotten farther and feel differently. After this, there were two Jak minus Daxter games made which turned me off and reviews for those said that the games were in a new battle type direction, so I never tried any more.
A Great Game - Review written on July 14, 2005
Rating: 4 out of 5
5 customers found this review helpful.
INTRO.
This game is about a young teenager named Jak and his pal Daxter, who get into lots of trouble...
While tresspassing on the forbidden Misty Island off the coast of Jak and Daxter's home, Daxter falls into a pit of a substance known as Dark Eco: a powerful and destructive force. But just when all hope is lost, he comes flying out again. Except, this time, he's a small, furry, orange creature called an Ottsel, a cross between a weasel and an otter. And both their lives start going in a VERY different direction. The village's sage reprimands Jak and Daxter and says that he doesn't have the power to change Daxter back to his original form. (Daxter, of course, is horrified.) The Green Sage continues on to say that the only person who could change Daxter back was another Sage, one who studied Dark Eco. The only problem is, nobody has seen any of the other Sages in years. So Jak and Daxter set off on their quest to change Daxter back to his human form.
GAMEPLAY
This game, right off the bat, is very fluid. Jak moves like a real person, and the time transitions are well done and look beautiful. The graphics are great and so far I have encountered no glitches in this game. The music is catchy and seems to fit right in with the area Jak is in. (For instance, Sandover Village's music is kind of bouncy and happy, while Rock Village's music is kind of sad and depressing.) The controls are easy to use and I have no complaints about the camera angle either. Yet another good thing is that there are NO LOADING TIMES! I hate it when you go in a room and you have to wait 7 darn minutes to see what's in there. This game, I am proud to say, hosts none of that. The gameplay is almost perfect, except for a few things. The game was...well...more than a bit easy. And while I don't like super hard unbeatable games, this game took a short time to complete. One other bad thing is that to power up various machines in the villages (Such as the Zoomer and the Levitation Device) require things called Power Cells to get going. Unortunately, you have to work for every one, unless you have the money to pay for a select few. That takes quite a while, since the number keeps increasing to make it harder. and unless you know where every single Power Cell is, then you're just going to have to puzzle it out, and that can get tedious.
PROS AND CONS:
Pros:
1. Jak's movements are fluid
2. The different areas are really well done
3. Sunsets, sunrises, etc. look real.
4. Catchy music (Although it can get annoying if you listen to it for a while)
5. The camera angles are good and the controls are easy
6. No glitches so far
7. No loading times
8. The plot is pretty good and the characters are actually original
Cons:
1. This game is easy
2. It's very short
3. This is just my own thoughts, but I wish they made Jak talk in this one.
4. Looking for Power Cells all the time can get boring
OVERALL
I'd say that you should at least give this one a try. Rent it if you're not sure, but buy it if you think you are.
Boredom beyond our deepest nightmares... - Review written on May 06, 2005
Rating: 1 out of 5
1 customer found this review helpful, 7 did not.
...also known as Jak & Daxter: The Precursor Legasy. This game is all about running around a silly free roaming 3D world while beating up repeative enemies you have seen 15646 billion times earlier and collecting tons of crap. I got this game a loooooong time ago. It was fun at first, but then came the titles that could exterminate this game: Ratchet & Clank, Ratchet2, Ratchet3, Jak II, Jak3, Sly Cooper, Sly2, The Urbz, Sonic Heroes... the list is long. Now lets talk about the game's features:
Pros.
Okay graphics.
Cool scenery.
Free-roaming action adventure.
Cons.
Crap voices.
Insanely boring missions.
Veeeryy repeative combat.
Only 3, count them THREE bosses!!!
Soon gets annoying and frustrating.
Sooooo easy.
Very short.
Zilch replay value.
Jak is a MUTE!
Doesnt even compare to Crash Bandicoot.
Stupid music.
Almost every mission involves some Eco boredom.
Zoomer missions are frustrating.
Now see: 3 pros and... about... 13 cons.
That means this game is just a smelly good-for-nothing excuse of an game. I dont play this game anymore, it just collects dust while I entertain myself with REAL titles. They are too many to count so I wont count them.
Graphics: 6.5
Sound: 3.0
Gameplay: 4.7
Replay Value: 1.5
Fun: 2.0
Overall: 1.0
Final Verdict:
THIS GAME SUCKS!
Avoid it, run away from it, stay away from it, whatever, just do not, I repeat: DO NOT BUY IT!!!