Amazon.com Customer Reviews
The best smash bros. game out in America now. - Review written on March 08, 2008
Rating: 5 out of 5
1 customer found this review helpful.
The original doesn't hold a candle to this one.
I know I'm years and years late, with this, but I had to make one sometime!
This game as well as the first isn't only innovative, it's addictive.
Fun alone but a blast with a friend or three. :)
I miss the days when me and my cousin could play this for 2-4 hours at a time with next to no breaks!
I miss even more when another friend would come around and although he would lose most of the time, the 1 on 1 on 1 matches were almost always so damn heated.
This game only brings great joy and anticipation of what's to come in 2 days....:)
Fun: 4.5/5
Game Play: 4.5/5
Sound: 5/5 (the orchestras are the best)
Multiplayer: 4.25-5 (depending on how many people)
Character Choice: 5/5
Replay-ability: 4.5/5 (after years of playing, or if it's only you and another, 4.25/5. it gets boring MUCH quicker.)
I don't have a Wii (or want one at this point). However, I'm still anticipating Brawl.
I hope it doesn't let us down! My favorite has been Peach since the beginning. Well, in the very beginning, it was Pikachu, Jigglypuff and Ness.
But since she was introduced in this game, she's always been my favorite.
She whoops tail and then sails gracefully away with her parasol. Kill em, Peach!!
End note: (update:) After looking at a review or three, I'm sad to say that Brawl, the newest entry of the series seems to suffer from a bit of lag on and offline. I find that so disappointing because besides a little slowdown every little while or so, SSBM played PERFECTLY. It worries me but I'll just have to keep reading reviews.
6 years later...still going strong - Review written on February 23, 2008
Rating: 5 out of 5
I originally bought a GameCube when Super Mario Sunshine came out, in early 2002. With it, I bought SMS, Metroid Prime, Star Wars: Rogue Leader, and Super Smash Bros. Melee. To this day, I have spent more hours playing SSBM than every other fighting game combined, and it's probably about even with the time I spend on RPGs.
I play this game EVERY DAY. Let me repeat that, EVERY SINGLE DAY.
This is a great example of "simple to learn, impossible to master". When you first start out, it seems easy enough. Press A (or B) and a direction to attack, X or Y to jump, L or R to defend. Simple right? But with time comes a mastery of advanced techniques such as wavedashing, L-Cancelling, tether recovery, super grabs, spikes, pillars, and the list just goes on and on.
The character roster is very large at 25(and mostly balanced, but more on that later), there are a wide variety of stages to play on, some simple platforms, some moving racecars on a track that goes speeding by.
Multiplayer is definitely the focus here, but a robust number of options will appeal to the single player crowd as well. There's Classic, Adventure, and All-Star modes (the meat of single player, which you can play through with all 25 characters); 51 different Event Matches (pitting you in all sorts of situations where you play as a wide variety of different characters); the Stadium (featuring a Target Test for each character, the Home Run Contest, and the Multi-Man Melees, pitting you against a horde of weak computer opponents for as long as you can last); and Versus mode, where you can fight against up to three opponents (computer or human).
This brings us to the real meat of the game: Versus mode. While many other fighters go by the wayside after time passes, SSBM has stayed in my gamecube for the last 6 years, largely because of its astoundingly deeo Versus mode. You have a number of options for the type of match (Time, Stock, Bonus to name a few), there are Items to add a bit of chaos to the match (which can be turned off for the fighting game purist), the 25 different characters play VERY differently (even the clones, but I'll get to that later), and all in all, it's one of the best multiplayer games i have ever played. Period.
Now, there are some things which detract from the game. For example, while there is a large number of stages to play on, some of them add little or nothing to the game. For instance, Yoshi's Island (N64) has such terrible camera issues that you can't see your characters sometimes, depending on the positioning of the players on the screen. Final Destination (a flat platform with no frills) is great for fighting game purists, but the party game crowd may find it very boring.
One other issue that many people have with SSBM is the character balance. While every character stands a fighting chance, and player skill definitely affects the outcome of a match more than the character choice, certain characters fall prey to other characters very easily. Fast characters tend to be better, able to swat the slower characters around to the point where you can't even move of your own volition sometimes. Peach is just overpowered, no way around it.
The third (and last) issue that I have with this game (and the last issue I have heard of anyone else having) is that of the clone characters. While SSBM has a wide variety of unique characters (Samus, Zelda, Mario, Peach, Bowser), there are a number of characters who share movesets with other characters, effectively making them clones. The pairings are as follows: Link-Young Link; Mario-Dr. Mario; Cpt. Falcon-Gannondorf, Fox-Falco; Marth-Roy; and Pikachu-Pichu.
One would think that with Nintendo (and HAL)'s penchant for uniqueness in their games that they would have been a bit more original with some of their characters.
All of that aside, SSBM is still an amazing game, that I have had many, MANY (well over 10000; the counter is capped) hours of fun with. I highly recommend it to anyone who owns a GameCube, likes fighting games, likes party games, has friends, or enjoys a good time.
Best game made for the gamecube!!! - Review written on December 27, 2007
Rating: 5 out of 5
2 customers found this review not to be helpful.
This game is extremely fun and challenging, but it isn't too hard. When I say challenging, I don't mean it's hard to learn, infact I first played this game at a cousins' house when I was about 10. My first few games I was just learning how to control the character (it was also my first time playing the gamecube) but after a few minutes, I was seriously kicking my cousins' butts! I have to say that overall, the multiplayer aspect of the game is the funnist. I always play in 2 player against my brother, but you could play up to 4 players. I have to say, if you are an only child, and will have no one to play against in multiplayer mode, you might not want to buy this. The other modes are still fun but by far multiplayer is the best. There are many fun characters to unlock, and I haven't unlocked them all yet, but my favorite is DK (Donkey Kong) so far. If you buy this game, make sure to try all the characters. In the end, there is only one rule for this game; you have to have fun!!! (Which isn't that hard.)
An amazing game - Review written on August 22, 2007
Rating: 5 out of 5
3 customers found this review helpful.
Ok, for all of the retards who continually say that the game is geared towards five year olds, that it is easily mastered and that its no fun unless you have 3 friends that are also 5, i have only one thing to say. your retarded and the only reason you wrote that review was because you probably got your butt kicked and are just a sore loser. For the rest of us hundred thousands players out there who still think the game is amazing because it is amazing fighter and party game that weve been playing with our friends for over 3 years now. I myself got the game the week it came out, and i still play the game and i mus say you can always have fun with it and pick it up. there are 52 random mission type fights to do that involve defeating two or more enemies with bombs on the field for example. there are tons of maps to be unlocked more than i ever imagined, over 250 trophies (i have all but 2), 11 extra characters to help keep the madness varied, a bunch of cool game modes like slow mo and super small mode (where you characters have all eaten a poison mushroom for the whole match) to keep things fun and varied, and on top of that, you can even take pictures if you have another controller, making this game an amazing addition to any gamecube owners collection. if you own a gamecube and dont own this. then your missing out no matter what the age.
The N64's Best Is Back - Review written on August 15, 2007
Rating: 5 out of 5
2 customers found this review not to be helpful.
Easily one of the most popular games in the Nintendo GameCube library, Super Smash Bros. Melee really delivers.
The starting roster of characters is a healthy improvement over the N64 version's. And as before, a number of extra characters may also be unlocked. When the number of "VS." matches played or the cumulative time of "VS." matches played hits certain milestones, the winner of the match is challenged by the new (computer-controlled) character. Certain single-player accomplishments can also trigger the challenges.
New in this sequel is the ability to charge (hold) smash attacks. This not only makes the attack stronger, but it also gives you more control over the timing of the attack.
Another new maneuver is the forward+B special attack. In addition to the up+B and down+B attacks, the neutral+B and forward+B attacks have been disambiguated. For example, Ness' PK Fire has been reassigned to forward+B, and neutral+B is a different special attack. This can be difficult to adjust to for long-time N64 gamers, but with time old habits can be broken.
It is also possible to dodge in midair now. Something like a midair counterpart to rolling on the ground, this is a quick way to get out of danger.
The new "Event Mode" can be difficult at times. For example, in Event #36, you control Ness and must dispatch five foes in succession. Such tasks should provide a healthy challenge for all but the most skilled of gamers.
Some of the new levels don't seem very well-designed, but this is a minor criticism at worst because level selection is an option. Character balance seems mostly okay, though many complain that Roy and Marth of Fire Emblem fame are overpowered.
PLAY MELEE! - Review written on July 21, 2007
Rating: 5 out of 5
3 customers found this review helpful, 1 did not.
I got it with my 'Cube, for my birthday, and I've been playing it ever since.
It's one of those rare few that are AWESOME at first, and get a lot better as you acquire new items (in this case, characters, lands, trophies, All Star mode, and 42 new Event Matches) In my opinion, it's the greatest game of all time, and will be until the new one, Brawl, comes out. This franchise was pretty much perfect with the original, Super Smash Bros. for the N64, and has only gotten better as it has progressed. You can have a lot of fun in your first battle, and with 10 Event matches, the original characters and stages (they're all from previous Nintendo games) and Classic and Adventure modes, or on your ten billionth battle with more characters, stages, and modes. A GREAT one-player game, and an even-better
multiplayer. It was well worth $50 when new, and $30 is maybe even too little for such a game.
Most awsome Game Cube game ever!!! - Review written on July 06, 2007
Rating: 5 out of 5
1 customer found this review helpful, 3 did not.
This is the best Nintendo game ever. Better than any Nintendo game, better than any Nintendo 64 game, better than any Super Nintendo, better than any Game Boy game, better than any Game Boy Color game, better than any Game Boy Advanced or SP game, better than any Nintendo DS game, and better than any other Game Cube game. My best character in this game is Mr. Game And Watch. My brother uses Falco, my other brother uses Marth. What do ya know, Mr. Game And Watch V.S Falco V.S Marth, what a battle. YOU HAVE TO PLAY THIS GAME!!!
Best Game on GameCube - Review written on June 01, 2007
Rating: 5 out of 5
1 customer found this review helpful, 2 did not.
Don't be stupid and own a GameCubeGamecube Console Platinum but not this. Then, go get yourself the old Smash BrosSuper Smash Bros. if you can and the new one 'Brawl'Super Smash Bros. Brawl when it comes out for WiiNintendo Wii.
This game is not very entertaining with its main 3 one-player story modes. The 51 task-oriented challenges for 1-player rock. The multiman melee, the multiplayer, the homerun contest, and the special melee rule. The tournament mode is stupid, unless you do a tournament with it--I don't mean to be redundant but that is the only way to put it (they needed to add elements to the game as extra options in tournament--like different tournament trophies, records, stages, and AI enemies that are NOT playable and nearly impossible to beat).
Characters and multiplayer play rule. CHOOSE YOSHIYoshi Touch and Go--all the advantages of all 3 weights of characters.