Amazon.com Customer Reviews
Counting, Fun, and a little bit of Life Lessons on the Side - Review written on December 14, 2006
Rating: 5 out of 5
6 customers found this review helpful.
We introduced our kids (now 13, 10, and 7) to Trouble pretty soon after they were able to count. It's a very simple game to learn, yet fun even for the youngest. Game play proceeds in turns, with a roll of 6 on a single die required to move a piece out of the "base". The object is to get all four pieces around the board and safely to "home". If a player lands on an opponent's piece, it has to go back to the base. That's it. Given the bells and whistles on newer games, I don't think Trouble will stay your child's favorite forever. However, it brings enough fun to the table that they might break it out and play on a rainy day years down the road.
Some observations:
1) The single die is "rolled" by popping it inside the little plastic dome in the middle of the board. For this sheer genius alone, the game deserves to be considered a classic. The little dome is easy enough to work that a small hand can click it, yet it is sturdy enough to hold up when slapped hard. Also, having the die encased this way prevents kids from rolling it all over the room or knocking the game pieces over (a pet peeve of mine). It will not get lost.
2) Having a single die is also the right choice for complexity. Kids get practice first in counting to 6, then in recognizing the numerical symbols of 1 to 6 on a standard die. This links the abstract concept of a number like "five" to the real world example of a set of five spaces that they can move. As adults, we don't realize there is a difference, but for a young child it is one of the first big abstract concepts he or she is asked to learn.
3) The game is not totally luck. There are come choices of movements that younger kids might need to be coached through. They will need to choose which piece to move, whether to go for the safety of the "home" spaces or to try to set back the opponent. Again, simple, but this is a great setting in which to introduce the concept of strategy. That said, there is enough luck involved that kids of different ages can sit down together without someone being at a big disadvantage. If a parent is willing to "coach" the moves of the youngest child, there is no disadvantage at all (Note - don't expect older siblings to see the wisdom of this approach).
4) Hand-eye coordination gets some practice. The pieces are little pegs, and they fit into slots on the game board. This makes the counting easier and guides players to put their token in the proper slot. The act of putting the peg in the slot can be a challenge for little hands, but generally, if a child can do the counting, he or she probably has enough dexterity to move the pieces. (You WILL, by the way, eventually lose a piece or two. Luckily, almost any bit of colored plastic can be substituted.)
5) Life lessons. Kids have probably been exposed to winning and losing by the time they are introduced to Trouble. However, in Trouble, not only can you send your opponent back to start, but THEY can do this to YOU. This is momentarily devastating to a 3-year-old. Seriously, don't be surprised if they cry. It's normal. Be prepared to ease them through this with encouragement and by setting a good example of sportsmanship when your pieces get sent back. If kids can learn this lesson early, they will be much less likely to melt down in Tee-ball a few years down the road.
When I sat down to write this, I was planning a 4-star review. As I wrote and thought about it, though, all of these positive aspects literally changed my mind on my rating. I think that Trouble probably IS only a 4-star game in terms of the pure fun. However, as a teaching tool/game combination, only a few games are in its league. 5-stars.
Kids Love the Game, but Quality of board and parts Not the Greatest. - Review written on November 28, 2005
Rating: 3 out of 5
8 customers found this review helpful.
I like many other adults rember this game from when I was a child. My wife and I purchased it as a Christmas gift for our kids. My kids love the game, and have they have lots of fun playing it. Educationally they learn to count and strategize as part of the game(which piece to move, what pieces are at risk).
The construction of the game seems quite flimsy compared to the game I had as a young boy. The kids have to really push down on the bubble to get the die to jump.
Another interesting note, this isn't a complaint, just an observation. With four players the game takes a little longer to play, all four of us were knocking opposing players back to home every few turns. This didn't seem to bother the kids too much, they enjoyed forcing their siblings pieces home, but it happened so often that I commented to my wife that the game might take all day...
Overall the game is fun and the kids enjoy playing it. Sometimes a player can get stuck waiting for a six (we allow 1 and 6 to speed up the game), and there are some games where everyone keeps getting their game pieces sent home, in games like that my kids begin to stop sending other players pieces home. The quality of the product itself is rather cheap, and the little ones have to push the bubble with both hands to get it to pop but I wouldn't let that stop me from purchasing this game.