Amazon.com Customer Reviews
A Great Book and I'm Not Crying Wolf - Review written on September 22, 2006
Rating: 5 out of 5
I purchased this title as a supplemental text for a Master's course I was taking in Advanced Graphics and Multimedia. It was the most practical resource I had available to me.
The text goes beyond just showing how to create animation techniques with Flash, it also contains practicalities and reasoning behind modern, professional animations that you see on television and the big screen. Some of the additional areas covered, beyond animating in Flash, are storyline and scripting, drawing with flash, storyboarding, sounds and testings, output and publishing.
This is an easy, practical read that can teach any level of person interested in Flash animation best practice designs.
The animator who cried wolf didn't read this... - Review written on June 14, 2004
Rating: 5 out of 5
38 customers found this review helpful, 3 did not.
Beginning Flash animators will probably find no better starting place than this book. It includes just about everything the neophyte animator needs for a good start. The book traces the evolution of a Flash cartoon from idea to actuality, with a bonus chapter on publishing to the internet and the inevitable issues that arise at that phase. Coming up with a story can stall the most stalwart animator, and the first chapter is dedicated to this brain bulging dilemma. There may be nothing more important for a successful cartoon than starting out with and ultimately following a plan, and the book reiterates this idea almost ad nauseum - but for good reason. A script can easily translate to a storyboard, which will slowly morph into the final product. Plans will only save time and frustration in the end (a very hard learned lesson that can leave permanent damage). Many beginners may leap right into Flash with an abstract or incomplete idea thinking "I'll get the ending eventually, now let's get to drawing!" (I've never done this, no way, not me, no no...) A toon abandoned from frustration typically results. The authors do a great job of driving this home (so don't skip the first chapter). A great introduction to Flash's drawing tools follows the story line chapter (a subject that could fill an entire book). Discussions concerning style permeate the chapter (e.g., advantages of the brush tool over the pencil tool, etc. - readers make the choice in the end depending on personal preference). A surprising discussion on Art Direction follows. Beginning animators probably grossly underestimate the importance of mapping out characters for consistency, composition with color and space, and ease of animation (i.e., don't create characters with multitudinous moving parts and hard to animate elements). I did. Next, the book outlines the basics of storyboarding and some basic concepts of cinematography (e.g., establishing eyelines, camera positioning, etc). The authors stress the importance of making an animatic (basically a rough draft for an animation that typically involves animating the storyboard) for a toon. This probably comes down to personal preference as well (I've never made an animatic, but these guys do have massive and impressive experience). The most important chapter, "Animation Principles", provides the basic theoretical foundation for what makes a toon tick. The inexperienced will find vital principles here: squash and stretch, staggering, depicting weight, anticipation, cycles, following through, and animating acting. All animators should have these concepts down to an almost second-nature degree. Everyone who reads this book should also supplement it with another book on animation principles (the authors provide a short list of possible titles). This information will improve a toon's quality and professionalism exponentially. Of course the authors eventually discuss animating using Flash, but not in detail until chapter eight. They put great weight on theory, as they should. It will pay off in droves in the end. The authors themselves say "you could learn in a sentence something that has taken other Flash animators weeks and months of toil to discover, by which we mean ourselves of course!" Having learned a lot of things the hard way myself (this book was no where to be found when I began animating with Flash 4 some years back), I support this advice with great weight. Heed it. Read before animating for the first time. In fact, read this book before animating for the first time. As a bonus, the authors construct an actual toon throughout the book to emphasize the priciples discussed. This also provides some hands-on experience with Flash.
The book includes numerous typos and a few bizarre references (e.g. chapter eight says "You have probably heard of the animation term 'tweening'"; yes, because chapter five has already discussed it). These in no way detract from the discussion. Overall the book flows in an extremely readable way. Any and all Flash animation beginners should read it cover to cover.
One of the Best Books on the Subject - Review written on November 19, 2003
Rating: 5 out of 5
5 customers found this review helpful, 1 did not.
I have read a lot of books on animating cartoons using Flash, and this is one of the best, most informative books I have found on the subject. It isn't a Flash "tutorial only" book, like so many that have been written. What this wonderful book does,is to guide the novice animation producer, director, animator through the process. The authors really know there stuff as they are true professionals, not techno writers, but animators who make a living doing this type of work. Yes, it's black and white, and scarce on eye candy, but full of informational "meat" and "potatoes". If you want to make cartoon movies in Flash this is a "must have" text.
Love your work - Review written on February 03, 2003
Rating: 5 out of 5
9 customers found this review helpful, 3 did not.
Without the benefit of experience, animation can be a hit-and-miss affair for even the most talented artists. This book goes a long way to show the CORRECT way to make a movie, not only for animation and not only for Flash, but these concepts could be applied to any film-making medium.
Finally got my copy in the mail today. I'm a full-time animator myself and I have great respect for the work of the authors Glenn and Kevin. This book is something I've been looking forward to for months now, and having flicked through it all day, I'm not a bit disappointed. Many laughs.. the occasional tear.. learned a [lot]. I'll be sure to mention you guys on Oscar night. I love my new book.
Friends of ED, well done on getting these guys on board. More from them please!!
Highly Recommended - Review written on January 25, 2003
Rating: 5 out of 5
8 customers found this review helpful, 1 did not.
Having been interested in animation for some time, but put off by traditional expensive and time-consuming methods, I was excited when a friend recommended this new Friends of ED book. With no previous Flash experience, I was cautious, but this book really did make it easy and fun. I'd made my first simple animation within days, now I'm hooked!
Highly recommended.