Amazon.com Customer Reviews
How To Cheat in Adobe Flash CS3,Indispensable. A Critical Review. - Review written on May 29, 2008
Rating: 5 out of 5
1 customer found this review helpful.
How To Cheat in Adobe Flash CS3, Indispensable. A Critical Review.
I love this book for both what it teaches and the way the book is presented as a quick and fun way to master the software Flash (CS3).
How To Cheat...Flash, is the third of 3 essential books I've bought and am highly recommending for learning, advancing in Adobe Creative Suite 3. The first, the foundation book, CS3 For Dummies, is the essential resource book for learning what CS3 can do. Dummies differs from the more practical books of How to Cheat and the Adobe Illustrator CS3, WOW! book, in that it's function is only to layout all of the tools and how the tools are used in the Adobe CS3 Premium set. That's it. This is where books specifically for the use of showing real world examples are for and How To Cheat in Flash CS3 is phenomenal at it.
To say that an entire production suite that enables one to create artwork. Create animation. Repair photos. Design brochures. Create and publish websites--all of this is possible (and more with this Design Suite.), but there is a steep learning curve with all of the applications, if you're fully interested in doing really amazing work: this is why all three books are essential.
If you want to learn how do animation, whether in Flash or a similar program, this book is for you. It is as much a book about taking illustrations and converting them to computer illustrations and then to animated figures as it is about learning how the Flash software can take your ideas and make them a reality.
As I mentioned in my review of the Wow book for Illustrator CS3, How to Cheat... should be considered an addendum to Dummies. It is fully illustrated (the illustrations are worth the price alone!) and it also includes a fully-stocked cd room that accompanies the text. This book differs in style from the others in that author, Chris Georgenes, takes your basic illustrations and demonstrates basic routines. Then, Georgenes, builds on those elementary to more advanced projects. But, these projects are very attractive to the eyes and fun to read.
For graphic designers, illustrators, film animators, YouTube enthusiasts, marketing managers, web developers, novice website builders, this software and this book are indispensable.
Strongly recommended.
Might be good, if you're already an expert - Review written on January 12, 2008
Rating: 3 out of 5
4 customers found this review helpful.
I was rather disappointed by this book. As a complete beginner, I was hoping that it would provide some assistance with Flash's nonsensical user interface, but unfortunately it assumes that I've already mastered that. If you already know Flash, this book might be useful, it mostly covers various time-saving methods and tricks, but (typically) nothing that an advanced user couldn't figure out on her own.
Also it is an example of what I call an "over-illustrated" book, it has lots of artwork on each page, often far more than necessary, and is printed in full color on glossy paper. Again, some people may like this sort of thing, I found it annoying.
Finally, its tutorials tend to be extremely short. Most fill a single two-page spread, and few carry on longer than that. I would have preferred a little more depth.
That said, the book does seem to include some useful tips, and I will probably get back to it when I've mastered Flash a bit more--but I still wish I'd bought a more-detailed volume.
Use Flash as a drawing program too - Review written on December 07, 2007
Rating: 4 out of 5
7 customers found this review helpful.
I love this book. I bought it mainly because I loved the style of art on the author's website www.mudbubble.com, and I was glad to see the book is full of the same clean, shape-based illustrations. The author discusses how to draw using Flash's (which is also a very popular drawing tool, as well as a 2d animation tool) Select tool, the Brush, the Pen and also how to construct characters using basic shapes like rectangles and ovals.
The tips are organized well, one per 1-2 pages, and the book seems to flow logically from beginning to end. I feel I got a lot out of it.
It's not really an art book, but I would characterize it as one more than I would call it a Flash animation book. If you're looking for in-depth coverage, this is not the book for you, but if you're looking for ways to take your Flash drawings and animations to the next level, this is the best book for that I've ever seen.
sometimes, it lacks some precision in instructions. - Review written on September 21, 2007
Rating: 3 out of 5
11 customers found this review helpful, 1 did not.
great book, well printed, well illustrated,
good ideas to follow,
beautiful examples,
but sometimes it lacks precise instructions, maybe that it is related to the "two pages design" wich restrain the scope of each subject.
for example, I'm trying for hours to "distribute to layers" two groups of strokes on two keyframe (like as said on page 127 , step 3) and I can't because the author don't explain exactly how to do this uncommon task.
I give 3 stars because I don't like this restictive "two pages design",
then it's a book I recommand otherwise, but not for the beginner.