Product Description
West Germany, 1988. To avoid certain collapse, the Soviet army boldly advances into Europe. NATO responds only to be met on a second front -- a diversionary attack on the American homeland. You are a field commander, leading the era's most powerful military machines in the campaign to retake America's cities and suburbs. Unleash ground-shaking artillery barrages, napalm strikes, and awesome tactical nukes that turn the tide of battle. ESRB Rated T for Teen.
Red Dawn: The Video Game - Reviewed on 2008-10-13
In the late 80s, when "Everybody Wants To Rule The World" is ruling the radio, a war is going on in Europe, and when this volatile pot starts boiling, it somehow moves to America. At first, in only starts on Ellis, Governor's, and Liberty Island, but it then those sneaky Reds come ashore in Seattle and start wreaking havoc. Unfortunately, the only ones who are there to defend the area just got back from a tiring tenure in Europe. What follows is a desperate attempt to keep those pesky Commies at bay, and protect the homeland. Story-wise, I have no problems except for the fact that the game doesn't present it in chronological order, leaving you to only know the backstory halfway through the game.
To keep the story going are a series of animated movies in-between the missions to give the character an effective sense of realness, which they succeed at, and the excellent narrative provided by the best Baldwin Brother, Alec. The result are characters and a story that you care about, and voice work that is by no-means shoddy. I would have rather had the animation for the movies and characters a little less hand-drawn, but they serve their purpose.
The gameplay itself is interesting, with missions taking 40-70 minutes per mission, which I would have liked shortened, and during the course of each mission, you're given objectives like 'defend the gas station,' or 'take the fort.' This mostly results in your ragtag group of soldiers taking and defending circles. Simple yes, but what did you expect?
During offence objectives, you'll travel to circles infested with Commie soldiers and tanks, and you'll wipe them out. In defence objectives, you go to the circle, and wait 5-10 minutes till your men have wiped out the oncoming force, or you retreat, which you seem to do alot. Defence provides the most interesting action, because you mostly sit back and watch your men impressively take out the hardened Commie force. While on offence, you'll be so busy plotting your best course of action, you'll mostly miss the action. You also tend to stay rather busy, moving and telling troops to attack, gathering reinforcements, and directing your aerosol of air force, creating an impressive array of destruction of every sort.
The graphics also never fail to impress. You can take the omniscient point of view over the whole battlefield, or you can zoom in to see the details on your soldier's faces, and the detail in your tanks. The only problem is that with all this action happening, and rather large maps on top of that, my computer had a very hard time keeping up. The machine is by no means old, with it running perfectly on Call of Duty 4, but this moved painfully slow for me, camera included. Troops took forever to get places, it took forever to get in badly needed air support, and so on. Just be warned, your system better be pretty up to date to handle the magnitude of this game.
Overall, with a well-thought out story, characters you care about, a well-placed soundtrack, interesting gameplay, impressive action and equally impressive graphics, this game has too many a pro for you not to consider adding to your own arsenal. It does have a few cons, but these are mostly minor. World In Conflict is a surprisingly effective game, and I'd recommend it to anybody that loves these types of games. I would love a sequel, and somebody should seriously consider a first-person shooter prospective to this scenario. And don't forget to turn up your speakers during the credits!
Real Score: 4.5