by 2K Games
| Average Rating: |
|
| Sales Rank: | 4317 (lower is better) |
| Price Used: | $17.19 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | |
| Release Date: | 2006-07-24 |
| Label: | 2K Games |
| UPC: | 710425219665 |
| Binding: | CD-ROM |
| Published By: | 2K Games |
| ASIN: | B000FHGA4S |
| Category: | Video Games |
Sid Meier's Civilization IV: Warlords Expansion Pack Features
- Bring new leaders into pre-existing Civilizations to help them advance
- Strive for world domination in this expansion pack to the award-winning game
- Play as legends like Alexander The Great and Genghis Khan
- 6 new civilizations and associated unique units; 3 new wonders
- 6 unique and interesting scenarios; 10 new leaders; 2 new leader traits
Editorial Reviews and Product Descriptions
Product Description
Civilization IV: Warlords expands the Civilization games to include the world's most successful conquerors. You'll get a chance to play as legends like Alexander The Great and Genghis Khan. March your armies across the world, as you attempt to destroy your rivals and expand your Civilization through millitary conquest. Secure your place in history by becoming the greatest conqueror thsi world has ever seen!
Customer Reviews
Not Great. Mostly good for the scenarios and updates. - Reviewed on 2007-10-30
1 customer found this review helpful.
Unlike the very well received second update to Civilization IV, 'Beyond the Sword', this add-on adds very little to the basic game design. It's primary value is in the added scenarios, especially my favorite from Civilization III, the rise of the Roman Empire. Most apprecieated is the correction of the egregious lapse in the functionality of the cities list. In the original game, one could not drill down to cities from the list. Tsk, Tsk. The primary functional addition is the Warlord unit, which can convert into either an acadamy, super specialist, or, uniquely, an in the field commander. Unfortunately, this functionality is simply not as useful as the leaders in Civilization III, where a leader could be used to build an army, which, in ancient scenarios, became virtually unstoppable in battle, since their units never become obsolete. Of course, if you are a Civilization fanatic like me, the simple addition of the new civilizations, scenaries, and bug fixes is more than enough to make this worth while, even if you get the next new thing!
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