by Dreamcatcher Interactive
| Average Rating: |
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| Sales Rank: | 3538 (lower is better) |
| Price Used: | $4.94 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | |
| Release Date: | 2006-07-11 |
| Label: | Dreamcatcher Interactive |
| UPC: | 625904391650 |
| Binding: | Video Game |
| Published By: | Dreamcatcher Interactive |
| ASIN: | B000A0XSMM |
| Category: | Video Games |
Painkiller: Hell Wars Features
- 7 Multiplayer modes available played over 7 maps
- Next-generation graphics - The game uses the proprietary 3D PAIN Engine capable of pumping out an unbelievably high polygon count, while adding increased texture quality and the latest lighting and shadowing techniques.
- Combo weapons - All weapons come in pairs, with a primary and secondary fire.
- Morphing - Your unholy pact gives you the power to morph into a powerful possessed creature with every 66 souls collected.
- Lasting replay value - Painkiller features a standard single player campaign, with additional modes to encourage replay. The game also features full multiplayer support.
Editorial Reviews and Product Descriptions
Product Description
Graphically, Painkiller is unmatched. The proprietary PAIN Engine puts out an unbelievably high polygon count, while adding increased texture quality and the latest lighting and shadowing techniques, including soft shadows, DOT3 bump mapping, water reflections, glass simulation, volumetric light and fog, and more. Plug in the Havok 2.0 physics engine, and you get a realistic environment in a totally fantastical setting.
You play Daniel Gardner, seemingly a regular guy. Things aren't quite what they seem, though. Gardner was killed in a horrible car accident. You're stranded in a place between Heaven and Hell Your time of judgment is at hand. The Underworld is on the verge of unholy war, and you are but a pawn in the infernal battle. As you fight for your purification, the truths behind the deceptions are revealed. Do you go to heaven? Do you go to hell? Do you remain between? It isn't really up to you. Or is it? Physics Engine - Painkiller employs the Havok 2.0 physics engine, allowing for inverse kinematics (rag-doll physics) and deformable, interactive environment Has ESRB Rating of M - Mature (Age 18 and over)
Customer Reviews
Another game where you fight your way through Hell - Reviewed on 2008-07-13
1 customer found this review helpful.
I picked this up because I usually enjoy first person shooter games. I didn't think this would top my favorite games like, Half Life, Marathon, or Halo, but I figured it had potential for being time well spent. I was fairly right, but this version for the Xbox can be a little twitchy at times. I'll give a basic overview first then go over what glitches I came across.
First off, let me say that if you are a Doom/Doom II fan, then you will absolutely enjoy playing this game. That game's basic formula is followed almost to a T, but without it starting out on Mars. You play as Daniel Gardner, a man who died in a tragic accident, with wife Catherine. Anyway, she went to Heaven and he ended up going someplace else. It's not exactly Hell, but it's a terrifying place between the two realms, I'll say Purgatory for now. It's a plane of existence where both angels and demons can walk and basically Lucifer is planning on mounting a major army to storm Heaven. Naturally "God" doesn't want this to happen, so you meet with an emissary of "God" and he tells you that you can see your wife again if you take out the four generals that Hell has maneuvered into place for the assault. (Obvious boss battles coming up, I know). Anyway, this emissaries name is Sammael, something I found very interesting. When you read about demonology or angelology you will find that Sammael's name is not associated with the Angelic host... he's in fact a demon, a very high ranking one actually. I don't know if this is foreshadowing by the developers, or if they looked through a book that showed him as being in the heavenly host, either way I know for a fact Sammael's name has been heavily demonized since the onset of that monotheistic religion. Anyway, Daniel takes the offer to run through this Purgatory styled place and kill the four generals. Overall the storyline is a little weak and you end up running into Eve in your travels and she helps you navigate your way through the land. The cinematic sequences that tell you all this are kind of poor from my perspective. Honestly they should have used the game engine to deal with the cinematics, instead they used some sort of 3D animation that rendered the characters super smooth and fake looking. I'm not sure why they decided to go with this, ah well, it wasn't horrible at least.
So now that you have your orders it's up to you to stop them and fight through five levels of, what I would say is an absolute killing spree. If you like fighting lots of monsters this game is definitely for you. The game is split up into five levels with five chapters in each level. I have to admit that I loved the maps and level design. I thought they were by far the best part of the game. The levels are usually pretty huge, unfortunately there are some areas that I got lost, but that's for another reason. Anyway, if you like those games where you get to search around for stuff you'll like this game as well. In each level there are secret areas and holy artifacts for you to find. I didn't really sit down and try to find everything, but I stumbled upon a few here and there. If you're up for a serious challenge then you'll love searching for all these items. Most people will be more focused on killing all the monsters though. You do fight hordes of enemies and the monster designs were pretty cool. In one sequence you end up fighting against Templar knights and then in another you're in a World War I scenario. As you can see you meet all kinds of characters on your travels through Purgatory and Hell. I did like the weapons you get to use, but one thing I didn't like was that scrolling through the weapons was kind of annoying. I suppose they were trying to solve the problem of using it on the Xbox, so you just use the D-pad, but you can only queue up two weapons at a time, as well as the standard Painkiller weapon which is always equipped. Last time I checked there were four buttons to choose from and this only accounts for three. I would have much preferred to be able to choose through four different weapons than just three.
I guess this leads me to the section where I should complain about what I didn't like. One thing that was really frustrating was that in order to get on to the next section you basically have to kill all the enemies. Sounds like no problem right? Wrong, sometimes what will happen is an enemy is in some obscure location. Frequently this is on a roof very far from your current location. I know that sounds clever and makes the game more challenging, but after a while it really did get annoying, especially during level four when it kept being the way to move on to the next section. Not to mention, sometimes there are guys in windows and the windows aren't very big so it's really hard to see. Now I don't know how it is for the PC version, but the Xbox version lagged a little bit in places (though I suspect this would be more about what kind of PC specs you have). The worst part was when your direction arrow stops moving. At this point I have no idea where to go sometimes, because the maps are so huge. I'm very glad they included that compass like thing in the HUD to help you navigate where to go next, but when it doesn't work you just end up running around aimlessly after you've killed everyone.
Overall I thought this game was quite fun. It would've been way better with a much more solid story line, but in the end I didn't feel like I was wasting my time or anything playing this game. Some of the boss battles can get kind of confusing at first, but most people should be able to figure them out (hint: most bosses don't die just by shooting them). One thing people should note is that this game IS different from the PC version. Not in a huge way, but Chapter five has distinctly different chapters. Such as there's an Orphanage chapter and that's not in the PC. I found this out when I was horribly lost someplace and looked for FAQ's online. (I did physically beat the game eventually though.) This just means I'm going to probably go out and get the PC version to see what's different and what I like more. Being the avid PC gamer I am, I suspect I'll like the PC version more. The game ends on a sort of cliffhanger note where you just know there will be a follow-up game. This closing cinematic was by far the best in the whole game. The level designs are wonderful and fun, but overall I don't see this particular gaming franchise being huge in the future, it certainly can't compete with the already classic Doom or what Half Life 2 is doing at the moment. So if you're bored and itching to play a decent, but different, first person shooter I would say give this one a whirl for a while.
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