by Electronic Arts
| Average Rating: |
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| Sales Rank: | 13157 (lower is better) |
| Price as of: | 01/02/2009 8:13:58 AM MST |
| Price Used: | $2.99 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | |
| Release Date: | 2004-10-26 |
| Label: | Electronic Arts |
| UPC: | 014633148091 |
| Binding: | CD-ROM |
| Published By: | Electronic Arts |
| ASIN: | B0002FGFHK |
| Category: | Video Games |
NBA Live 2005 Features
- Amazing new Freestyle controls let players create their own dribble moves, highlight-reel dunks and unstoppable defensive plays
- Powerful graphics engine bring new heights of realism to your game - improved body types with higher-resolution textures used for faces, uniforms, tattoos and accessories
- Exciting new player animations give you more realistic player movement and crazy new in-air stunts
- Deeper Dyansty Mode makes General Manager/player interactions more realistic than ever
- Go online and compete with the best players from around the country
Editorial Reviews and Product Descriptions
Product Description
NBA Live 2005 delivers lightning-quick steals, monster shot blocks, and crossover dribbles that make NBA basketball great. It's definitive basketball gaming, for hardcore fans who want action from the second you hit the court!
Customer Reviews
Good update with the expected glitches. - Reviewed on 2007-01-09
As it is with any sports video game, you will find things you love about it and things you hate. Free throws aren't quite as easy as they were in 2004, but you will still make a vast majority of them. I really like the free throw strategy used in 2006 better than here. In 06, you use the right analog stick and move it backwards, then forwards, in rythmn to have accuracy and distance. 06 is much more life-like.
The special moves in 05, however, almost become worthless. If you try to do a crossover, spin move, or hop step, just expect to lose the ball. You have to be very careful when you use them.
The one thing that is ridiculous is how easy alley-oop passes are. It is easier to do an alley-opp than to get a good pass into the low post. Might as well run down the court and lob up an alley oop. Blocks are also way too easy. You shouldn't have games where the average amount of blocks per side is in the teens.
It's still fun. The AI is pretty good, the graphics are improved, and all in all, it's a decent improvement from 04.
Why must you tease us so EA? - Reviewed on 2006-05-24
3 customers found this review helpful.
Sigh. EA Sports has done it again... created a basketball game that gets some things right but totally blows it on others. I guess I'll break this thing up into catagories...
GRAPHICS: Perfect example. Everything looks really good (even some 18 months later)... the players look like their real-life counterparts, the arenas look good and are faithful recreations... and then... the plastic wrap. A few other reviewers mentioned it. Basically it looks like the players were put in an oven with clear heat shrink. Like they are silver and someone just polished it. Despite this oddity (how does stuff like this make it to the final product? Because it's honestly the first thing you notice) I'd give graphics 9/10.
SOUND: It's fine. The commentary gets repetative, but that's to be expected. They can't have a random comment generator. Crowd is nice too, although EA still lacks the capacity in ANY of their games to make the crowd explode (when I hit a three to win it, I want the place to explode and the commentators to flip out).
GAMEPLAY: Again, they can't put it all together. Each version does something really well, others really badly. Then they try to fix it in the next version and just flip the faulty areas.
The difficulty can be set in 4 modes:
Rookie: You can beat the Pistons with the Bobcats your first time out. Just drive to the hoop and press "layup." Points.
Starter: Glorified rookie mode. Easy yet. Might give you a close game your first week or so. Once you learn to play the game, expect to easily double the other team's score.
All-Star: Suddenly the CPU can play defense. Really good defense. Like have a player fly from 10 feet away to block your open layup attempt. Have Shaq rocked from behind by Shawn Bradley. Meanwhile, your offense has run dry. Expect to shoot in the 30 percents a majority of the time. You will only make threes if you are wide open (even then Stovakavic will clank at least half). Meanwhile, for the CPU, players like Gary Payton will play like a 23 year old Reggie Miller. Nail threes in your face. Drive to the hoop, do a 360, and reverse the ball in. If you try to block their shot... foul. Yet they slap away similar shots with ease on the other end.
Anyways it just seems like the computer has to cheat to play decently. EA Sports just hasn't come up with a way to make the game challeneging AND fair. Tim Duncan running down Allen Iverson on the break is just not realistic.
I am still able to win on this mode like 60% of the time. Mostly with similar teams though. Don't even try playing the Raptors against Detriot or anything.
Super-Star: Basically like beating Bobby Fischer at chess while getting pelted with rubber bullets. Oh, and you're blind.
FEATURES: Awesome features. Dynasty mode... cool. Although you should be able to make the whole "salary cap" thing a little more lax. Gets pretty frustrating. All-Star weekend is cool as well. Although the Slam Dunk thing is basically worthless without a gamepad. Unless you have three hands, then you could maybe do all the moves. NBA Live 2005 is chucked full of features though, it's very cool. However, I think they should have dumped a few of them and concentrated more on the gameplay issue.
OVERALL: Again, NBA Live has lots of great features but just becomes frustrating. It's fun at first when you're terrible and the Starter level games are exciting. Once you get good though, it really becomes a frustrating experience. To the point where you don't even want to play. There needs to exsist a difficulty that's like "Starts and got robbed and probably should've been on the bench for the All-Star game." Then maybe it'd be fun. Again the CPU has to cheat to remain competive and that's just not fun.
However, all the other features are really fun and it's great to see if you can take a team like the Blazers to the championship (I simulate all the games and so far in year six they are almost here). Also, if you have someone to play against via gamepad or LAN it's also fun. A fast-breaking slamfest, yes, but at least you're playing it with your buddy.
Again, EA Sports gives us sniffs of glory but falls short of making a realistic basketball game. It may not be their fault... basketball is a complicated game and very hard to simulate. Instead of chucking a new version out every year, maybe take a year off and work extra hard on '08.
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