Prince of Persia: Sands of Time

by UbiSoft

$35.21
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Average Rating: * * * * -
Sales Rank:3936 (lower is better)
Price Used:$6.54
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Availability:
Label:UbiSoft
UPC:008888151593
Binding:Video Game
Published By:UbiSoft
ASIN:B00009ZVI2
Category:Video Games

Prince of Persia: Sands of Time Features

  • An unmatched hero: Wielding powers of mythic proportions, you play the Prince who returns to action-adventure gaming with gravity-defying acrobatics, ferocious fighting and fluid movement.
  • The Sands of Time: Change the past, see the future, and freeze the present for unlimited gameplay variations with the Sands of Time.
  • Exotic Worlds & Vast Kingdoms: Uncover the mysteries of a world never before explored in action-adventure gaming.
  • A Sweeping Adventure of Betrayal and Triumph: The epic legends and deadly creatures of mythic Persia burn to life in this suspense filled tale, featuring more twists and turns than the labyrinthine Palace itself.

Editorial Reviews and Product Descriptions

Product Description

Prince of Persia: The Sands of Time for Gamecube MODEL- 15159 VENDOR- UBISOFT FEATURES- Prince of Persia: The Sands of Time Amidst the scorched sands of ancient Persia, there is a legend spun in an ancient tongue. It speaks of a time borne by blood and ruled by deceit. It is within this war torn land that a young Prince discovers a magic dagger. Drawn to its dark powers, he is led to unleash a deadly evil upon the reaches of his father s vast kingdom. Aided by the wiles of a seductive princess and the absolute powers of the Sands of Time, the Prince stages a harrowing quest to reclaim the Palace s cursed chambers, and restore peace to the very fabric of Time itself. He must tread these dangers carefully, however. Because in this world, there is only one rule: master the Sands, or be buried. Embody a legendary hero with gravity-defying acrobatics, ferocious fighting combos, and the ability to bend time to fulfill his bidding. Wield the power of the Sands of Time - a mythical force allowing the Prince to erase the past, behold the future, and freeze the present. Youll uncover the mysteries of a world never before explored in action-adventure gaming. Ancient Persia, mythical and deadly, holds a staggering array of landscapes and kingdoms to explore and conquer. * An Unmatched Hero Wielding powers of mythic propertions, the Prince returns to action- adventure gaming with gravity-defying acrobatics, ferocious fighting combos, and the ability to bend time to fulfull his

Customer Reviews

i am sorry but i expected more. - Reviewed on 2008-11-23
* * *

Prince of persia was entertaining however, i would prefer if this game had more battles than running from wall to wall solving puzzles. good game, with no replay value. definitely a B-rated game later folks.
Sweet but tricky - Reviewed on 2008-08-01
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I enjoyed this game a lot. However there were several parts that were very frustrating. It might be that I'm not very good at platforming but some parts took me a long time. The same goes for some combat parts. Countering was a hard for me and I guess I didn't utilize some tricks that would have helped. What I said aside the game was well made, had a good story, and I enjoyed it.
Great fun to play, but a little ridiculous - Reviewed on 2008-05-09
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I just finished the game and I really enjoyed it. It's one of those "I'll just see what's around this corner" games, where before you know it, it's 2 in the morning and you've been playing for four hours. The gameplay was great, even though the controls were a little sticky sometimes. However, the rewind ability more than makes up for it.
As far as combat is concerned - meh. It's very repetitive, and very difficult at first. The combat system is pretty flawed, there's really no way to know which enemy to target, and the constant respawning is tiresome. Also, enemies are spread sporadically. One will complete a maze or puzzle, then walk out into a courtyard filled with 20 bad guys, and afterwards...nothing. The fights could have been spaced a little more evenly. The whole combat system only feels tacked on to the admittedly excellent platforming element. Considering how well executed the rest of the game is, this could have been a little tighter.
With that said, the mazes and puzzles really are great. Some reviewers complain about the "linear" style of gameplay - but I find that it lends itself very well. The challenge to me, is the next step in solving the puzzle. "OK, which ledge do I jump to from here, where can I run to..." The games were sufficiently challenging that I was occupied for quite some time, without boredom.
The level and character design was similarly outstanding. No detail was overlooked, and the developers clearly spent a great amount of time on it. There was great variety of levels, anything from a Sultan's palace to a zoo to a prison were all very well presented, and impressively designed.
What bothered me most, though, was the voice acting. The writing wasn't terrible for a video game, but dear God, the Prince's conversations with Farrah were so hokey and over the top. It was like listening to a bad soap opera at times. Also, the game was voiced by Americans with bad British accents. This is set hundreds of years ago! Does it really matter that they have British accents? Couldn't we have just left them American and let the actors behave naturally?
Nevertheless, the musical score was quite impressive and was almost enough to make me forget the voice acting. (Side Note: the volume of the character's speech changed drastically from moment to moment. Not terrible, but noticeable and off-putting.)
The story isn't too bad either, the idea that the entire game is narrated by the Prince as he tells a story was a very refreshing new concept, and is made better at the end when it is revealed who he is telling the story to. However, the final battle with the Vizier was, well, a complete disappointment. It was VERY easy. However, I get the feeling that it was not a "final boss battle" in the way that most games have one, but mainly a little episode in order to advance the plot and bring the game to a close. As such, it's forgivable. That also allows that the final "boss" isn't a person at all, but the difficult "Tower of Dawn" that must be ascended at the game's end, making a fitting ending to a game that shines in its platform elements but becomes bogged down by shoddy action gameplay.
Brought my faith back to the Gamecube - Reviewed on 2006-12-21
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I have 50 gamecube games, but i have never been blown away by any like this. I beat it in two weeks but was the best platformer game I have ever played. There are no negatives. It pulls everything off perfectly. Check other reviews if you want more details, but i just picked up off the shelf having no idea and it was awesome.
Good game, but it gets better in the future. - Reviewed on 2006-11-15
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2 customers found this review helpful.

I am a fan of free roaming games and this is just a bit short of one. Yes you can roam all over the current area you are in but you cannot go back once you are done. The mazez are very good and the free form fighting is good as well. The only drawback of this game that I can think of is that everytime you fight enemies it is like it is a boss battle. exmp. You walk into a room, a cut scene shows what kind of enemy is there, you fight about 15 to 30, then a cut scene shows you scheath your sword and a save station pops up. Good thing it changes with the next series. Overall a very well mapped out game.
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