by EA Sports
| Average Rating: |
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| Sales Rank: | 11013 (lower is better) |
| Price Used: | $0.50 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | |
| Release Date: | 2003-08-12 |
| Label: | EA Sports |
| UPC: | 014633146394 |
| Binding: | CD-ROM |
| Published By: | EA Sports |
| ASIN: | B00009B1UJ |
| Category: | Video Games |
Madden NFL 2004 Features
- Revolutionary Playmaker Control: Just like NFL players on the field, gamers now have more control over the action before and during the play with intuitive right stick adjustments. With Playmaker Pre-Play Control, use the right stick to quickly change plays, routes, or defensive coverage. After the snap, use the right stick to call out blocks, direct receivers, and make quick adjustments on defense.
- New, Deep Owner Mode: Take over the full bottom line responsibilities of the owner in addition to GM, coach, and player duties in Franchise Mode. Features include relocating your team and building a new stadium and setting all prices including food, merchandise, and parking. With the addition of the assistant coach license, gamers can even hire their own coaching staffs.
- Knockout Graphics and Presentation: New broadcast quality effects create a seamless transition from the end of the play to the play-call interface with post-play graphics shown on screen. Other enhancements include new split screen replays, numerous specialty animations including stumbles with the ball, open field blocks, defensive reaction moves, and new QB scramble transitions to improve throwing the run. Players are modeled with the greatest accuracy ever including tattoos on player arms, d
- More Game: The deepest and most realistic playbooks to date are packed with information directly from NFL Coaches via the NFLCA license, and the package personnel system provides an innovative and fast way to change personnel to create favorable match-ups in any formation at the play-call screen. Deep AI includes situational passing that will not throw up the middle with time running down, real NFL zone coverage schemes, and much more.
Editorial Reviews and Product Descriptions
Product Description
In its 14th year and with over 28 million copies sold, Madden NFL Football once again proves its status as the undisputed leader in authentic NFL football simulation. With a primary focus on in-game graphics, incredible depth, visual presentation, and tournament tested gameplay, this season Madden NFL 2004 continues to demonstrate why its the definitive interactive sports gaming experience. New features include revolutionary Playmaker Control that lets gamers adjust on the fly just as NFL playe
Customer Reviews
Much better than 2003 - Reviewed on 2008-04-22
Madden 2004 for the Pc is not much different from the console version. I can't say that the graphics are better or worse. Still, the graphics are pretty dang good.
Players - The players look great. From the tattoos to the weight, they all look different. I can tell the difference between a 300 pound lineman and a 180 pound reciever.
Uniforms - All uniforms are accurate and look slick. You can even see the little tiny holes in the jerseys. I can't remember if the uniforms get dirty or not.
Managing - You can manage all aspects of the game. From ticket prices to the price of hot dogs in the stands. But if you're having a poor season, don't expect many people to show up to the stadium.
Tackling - Only two player tackles, which sucks. Often times a third person runs up to make a tackle only to fall flat on his face. This is a major problem because sometimes he gets hurt when missing that tackle. Oh well, it's a step up from only one player tackles in the 2003 version.
Coverage - Don't play on the rookie setting because your recievers will
smoke the DB's. The computer player often plays soft on rookie, but when you bump the settings up a little it can be a challenge to get a pass off without getting it intercepted. You'll need to mess around with the setting sliders a little to get things even.
Passing - Compared to 2003, the passing game is awesome. When you rollout to pass, you perfectly plant your back foot and make an awesome throw. In 2003 it was wobbly when you threw the ball running and the mechanics wasn't right.
Running - Stiff arms, Jukes etc... But same thing as the covergae, you'll
need to mess around with the setting sliders to get things right. On the rookie setting you can gain 15 yards a pop, on higher settings they really stuff you at the line.
Other - Trade, sign, draft, retirements, camp, practice etc.. it's all here. I must say that I never could fix the sliders just right to make it completely realistic. And that's 3 years of trying to do so. But it's fun if you like great graphics and managing every aspect of a football team.
Improved over 2002, but... - Reviewed on 2005-09-10
3 customers found this review helpful, 1 did not.
Okay, I'm cheap. I admit it. I tend to purchase Madden Football when it goes down to $9.95 and this product is awesome and is bringing me hours of fun for a low price.
I played on 2002 for several years and grew tired of it.
The good news about this game, and I say this from a person who plays in Coach mode:
The passing game is greatly improved. 2002 had quarterbacks with very low passing percentages. 2004 is a lot better.
The running game is better. In 2002 you almost had to restrict how often you ran, it was too easy. It's a bit more difficult in 2004, but, unlike so many other games, you can still generate a running game.
They give you a greater ability and more options in creating your own unique team.
But....
Stadium graphics are iffy. Sidelines vanish and such. Annoying for such a graphics intensive game.
I'm finding the Franchise modes to be awkward at best. 2002 had some limitations that 2004 has, but depending on the mode you are in, it can be difficult
You are unable to take an already existing team and do much editing in it. Maybe I still have to work on it, but I can't find a way to become new quarterback on the Giants, or to put Eli Manning in there. (For Giants' fans, he had a great career in 2002!)
I'm happy with this game overall and it's fun, and it's about the fifth version of Madden Football I've used (I started on the original DOS Version), but it has its funky moments which are, frankly, a bit annoying and disappointing.
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