by Rio Grande
| Average Rating: |
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| Sales Rank: | 679 (lower is better) |
| Price as of: | 07/01/2008 4:14:31 PM MDT |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | Usually ships in 24 hours |
| Release Date: | 2007-05-01 |
| Label: | Rio Grande |
| UPC: | 655132001953 |
| Binding: | Toy |
| Published By: | Rio Grande |
| ASIN: | B00008URUT |
| Category: | Toy |
Puerto Rico Features
- Prospector, captain, mayor, trader, settler, craftsman, or builder? Which roles will you play in the new world? He will win the game! Andreas Seyfarth is the author of Puerto Rico.
- Contents: 6 game boards, 50 goods, 100 colonists, 8 quarry tiles, 50 plantation tiles, 54 coins, 50 victory point chips, 9 role cards, 50 buildings, 6 ships, and 1 rule booklet.
- In 1493 Christopher Columbus discovered the eastern-most island of the Great Antilles. About 50 years later, Puerto Rico began to really blossom-through you! Which roles will you play in this new world? Prospector? Governor? Settler? Trader?
- It is for 3-5 players aged 12 and up. Length of a typical game is 90-150 minutes.
Editorial Reviews and Product Descriptions
Product Description
In 1493 Christopher Columbus discovered the eastern-most island of the Great Antilles. About 50 years later, Puerto Rico began to really blossom -- through you! Which roles will you play in this new world: Prospector? Governor? Settler? Trader? Whatever you do, you have one goal: to achieve the greatest prosperity and highest reputation! Who will have the most fruitful plantation? Who will build the most impressive buildings? And, who will earn the most victory points? Players: 3-5 Ages: 12 and up Playing Time: 90-150 minutes
Customer Reviews
Very rewarding game! - Reviewed on 2008-01-14
We purchased this game because of a blogger's favorable review, and we weren't disappointed! An earlier reviewer on Amazon suggested that you read the instructions before sitting down to play, and we were much better off for having followed that advice. Don't expect to play the moment you receive the game. Open the box, pull out the instructions, let at least one player read them, THEN plan on setting up for ~10 min, and playing for at least 90 min (more if you have the full 5 players) the first time through due to stopping each time to check the rules for each round. Time invested -> pleasure rewarded. We were instantly mesmerized, even with the initial tediousness of constantly checking the rulebook. This game is appealing to all sorts of people, excepting those who don't like to think for themselves. I walked away from the game feeling like I'd learned something about my fellow players, myself, and strategy. The most fulfilling part of this game is the absence of dice. YOU control your own destiny. YOU decide how to build your plantation, and reap the rewards at end of the game. We can't wait to play this one again!
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