by Namco
| Average Rating: |
|
| Sales Rank: | 2777 (lower is better) |
| Price as of: | 09/28/2008 11:16:03 PM MDT |
| Price Used: | $3.10 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | |
| Release Date: | 2003-07-25 |
| Label: | Namco |
| UPC: | 722674021432 |
| Binding: | Video Game |
| Published By: | Namco |
| ASIN: | B00008H2IW |
| Category: | Video Games |
Soul Calibur 2 Features
- 13 historic fighters
- 7 exciting modes of play
- Collect 200 different weapons
- Battle your way up the ranks as you follow the fascinating storylines of each character
Editorial Reviews and Product Descriptions
Product Description
Soul Calibur II returns you to the incredible quest of the world's greatest warriors, battling to claim the ultimate sword!
Customer Reviews
The Soul series continues to redefine the fighting game genre - Reviewed on 2007-09-02
Now in its third incarnation, Namco's Soul series of fighting games continues to set new standards for the genre. Soul Calibur II, while not making as dramatic a leap in visuals and technology as seen between the first two games, is still holding its place as the definitive 3D fighter. Sega's Virtua Fighter 4 offers some solid competition, but Calibur's implementation of weapons combat and plethora of gameplay modes gives it the edge.
Each of the Soul games has originated in the arcades, and every time they're ported to home consoles, Namco includes enough new features to justify a purchase even by someone who has already spent $50 in quarters. In Soul Calibur II, we see the return of the sorely missed Weapon Master Mode. For those newly introduced to the series, the weapon master mode sends the player through a lengthy series of challenges, testing not only their ability to best their opponent in combat, but to do so while overcoming adverse conditions. For example, the enemy may be given a boost in speed, or you may be able to win the fight only by knocking them out of the ring. While this may seem frivolous, it truly gauges the player's mastery of the many different aspects of gameplay.
Another key addition to the home versions of SC2 is multiple bonus characters. Returning from the first two games are Sophitia, Seung Mina, Lizardman, and end boss Inferno, joined by Necrid, Berserker, and Assassin. Also, exclusive to each version of the game is a cameo character from another franchise. Tekken's Heihachi joins the PS2 cast, Todd McFarlane's Spawn appears in on Xbox, and the legendary Link of Zelda fame completes the Gamecube roster. In this respect, the Gamecube received the better deal, as Link is easily one of the best (and cheapest) characters in the game. Meanwhile, PS2 wins in the controls department, beating both the awkward Gamecube and oversized Xbox pads. Lastly, Xbox has a slight advantage in terms of graphics. Whatever version you choose, however, you're in for a spectacular experience, as Namco again proves to be the master of 3D fighter design.
Worth Your While - Reviewed on 2006-11-29
2 customers found this review helpful.
I played Soul Calibur 3 before playing Soul Calibur 2. There's not much difference between the two games other than the fact that SCIII has more features and extras. The graphics on the newer game is also slightly, not noticeably, superior to the older game. I admit buying Soul Calibur only upon learning that KOS-MOS from Xenosaga makes a cameo appearance in SC3. You can use the Character Creation Mode in the third game to build a fighter that looks just like KOS-MOS. Eventually, I got addicted to Soul Calibur.
Both are fun games. Each offers you many characters to choose from. SCIII even offers you the option of creating your own character. Each of these characters have unique weapons and attack moves. You can replay these games over and over, using different characters and you will never get tired. The combination of characters, costumes, and weapons, make this a game that will have a long replay value.
I rated Soul Calibur 2 higher than I did for Soul Calibur 3 simply because the battle AI in the older game is more consistent. You will play just as well with your character no matter who your opponent is. That doesn't mean that you will have the same challenge facing every enemy. If you choose a short range character and fight a long range character, you will naturally have to work harder to deal damage. However, unlike Soul Calibur 3, here you don't get the feeling that the AI is cheating on you and playing "favorites" with some characters like Seong-Mina or Talim. With SC2, you don't get the feeling that the AI is holding you back. In other words, if you get your rearend kicked, it meant that the enemy outplayed you and not because the AI put your character in slow motion. I'm referring to single mode, when you play against the CPU.
I highly recommend this game. I am new to playing the Soul Calibur series. I'm glad I gave this series a chance. It's a very, very fun fighting game series from Namco. I guarantee that you will spend countless hours in Practive Mode to learn the very complex character moves. As for me, I spend so much time with these games, SC2 and SC3, that I have actually developed a callus on my left thumb from playing so much. I get so worked up during battles that I tend to slam the left analog stick while entering my commands. Rough on the controller and hard on your thumb. But that just proves how addictive the Soul Calibur games are.
* - See Amazon
Product Page for shipping and pricing details.
Book Subjects
- Video Games
- Playstation 2
- (PS2)