by Namco
| Average Rating: |
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| Sales Rank: | 3301 (lower is better) |
| Price Used: | $5.00 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | |
| Release Date: | 2006-08-08 |
| Label: | Namco |
| UPC: | 722674021456 |
| Binding: | Video Game |
| Published By: | Namco |
| ASIN: | B00008H2IS |
| Category: | Video Games |
Soul Calibur 2 Features
- After the ancient sword called Soul Edge was broken to pieces, the shards were scattered across the world. The mighty weapon that destroyed it, Soul Calibur, has since disappeared -- and the evil magic of the sword has begun reasserting itself.
- Become any of the warriors from the original monster hit, or two new characters, as you seek the fragments of Soul Edge and the secret of Soul Calibur's disappearance
- Face the greatest hand-to-hand fighters in the world and use your combos and techniques to eliminate them from the playing field
- Battle your way up the ranks as you follow the fascinating storylines of each character
- SPECIAL BONUS - The GameCube edition of the game has Link from the Legend Of Zelda series as a playable character!
Editorial Reviews and Product Descriptions
Product Description
Soul Calibur II returns you to the incredible quest of the world's greatest warriors, battling to claim the ultimate sword!
Customer Reviews
The Soul series continues to redefine the fighting game genre - Reviewed on 2007-09-02
Now in its third incarnation, Namco's Soul series of fighting games continues to set new standards for the genre. Soul Calibur II, while not making as dramatic a leap in visuals and technology as seen between the first two games, is still holding its place as the definitive 3D fighter. Sega's Virtua Fighter 4 offers some solid competition, but Calibur's implementation of weapons combat and plethora of gameplay modes gives it the edge.
Each of the Soul games has originated in the arcades, and every time they're ported to home consoles, Namco includes enough new features to justify a purchase even by someone who has already spent $50 in quarters. In Soul Calibur II, we see the return of the sorely missed Weapon Master Mode. For those newly introduced to the series, the weapon master mode sends the player through a lengthy series of challenges, testing not only their ability to best their opponent in combat, but to do so while overcoming adverse conditions. For example, the enemy may be given a boost in speed, or you may be able to win the fight only by knocking them out of the ring. While this may seem frivolous, it truly gauges the player's mastery of the many different aspects of gameplay.
Another key addition to the home versions of SC2 is multiple bonus characters. Returning from the first two games are Sophitia, Seung Mina, Lizardman, and end boss Inferno, joined by Necrid, Berserker, and Assassin. Also, exclusive to each version of the game is a cameo character from another franchise. Tekken's Heihachi joins the PS2 cast, Todd McFarlane's Spawn appears in on Xbox, and the legendary Link of Zelda fame completes the Gamecube roster.
In this respect, the Gamecube received the better deal, as Link is easily one of the best (and cheapest) characters in the game. Meanwhile, PS2 wins in the controls department, beating both the awkward Gamecube and oversized Xbox pads. Lastly, Xbox has a slight advantage in terms of graphics. Whatever version you choose, however, you're in for a spectacular experience, as Namco again proves to be the master of 3D fighter design.
Think Tekken With Swords... and Axes... - Reviewed on 2007-04-07
1 customer found this review helpful.
And knives, and spears, and whips, and staffs, and nun-chucks, and pretty much every other man (or monster) made weapon that can make someone say "Ouch." Hoo-boy, get ready for some fun. If you've ever played a modern Tekken game, this is pretty much that with weapons, and a couple of new features. For those who HAVEN'T played Namco's mascot fighting series, the game play is generally as follows: choose character, choose arena, then proceed to knock the stuffing out of each other. Fun stuff, right? Right. Controls are pretty simple: A-Horizontal Attack, Y-Vertical Attack, X-Kick, L,R,B-Guard, and Z-Soul Charge (makes your attacks even MORE painful). As with most fighting games, combinations of these buttons (and of course your analog stick) can lead to literally HUNDREDS of different combos. Characters range from Mitsurugi the samurai, Taki the ninja (my personal favorite, girl is greased lightning), Cassandra and Sophitia the Roman soldier sisters, Astaroth the big dull brained powerhouse, the signature villain Nightmare the... knight, and many more. Plus in this version you get every one's favorite elf... Legola... I mean Link. Hehe, silly me. Arenas range from libraries to Japanese gardens, and each is INCREDIBLY beautiful. Soul Calibur 2 is the PERFECT 2-player fighting game. So grab a friend, pick up your controllers, and get ready for some FUN!
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