by Electronic Arts
| Average Rating: |
|
| Sales Rank: | 9218 (lower is better) |
| Price Used: | $2.00 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | |
| Release Date: | 2003-10-01 |
| Label: | Electronic Arts |
| UPC: | 014633144734 |
| Binding: | CD-ROM |
| Published By: | Electronic Arts |
| ASIN: | B00007LVJC |
| Category: | Video Games |
Freedom Fighters Features
- Christopher Walker has lost his family in New York City, after the nuking of Washington D.C. and the death of America's leaders. As Soviet forces cross the borders of Mexico&Canada, he'll lead a guerilla band to fight through them and learn his loved ones' fate -- becoming an unlikely hero.
- Jump headlong into intense urban warfare, as you engage in guerilla combat -- from small sabotage missions to large-scale battles
- Turn-based startegy gameplay allows you to pick your own missions - each one has a different set of strategies and outcomes
- Keep your charisma high - it's your primary recruitment tool, and you'll need all the help you can get
- Enahnced rendering technology and rich multiplayer support lets you become a legendary guerilla warrior -- and Freedom Fighter!
Editorial Reviews and Product Descriptions
Product Description
Freedom Fighters turns youinto an unlikely hero, as you fight to be free in a world where the Russians won the Cold War!
Customer Reviews
Kick some Russkie butt - Reviewed on 2006-11-13
The game puts you in the shoes of a plumber-turned-resistance fighter (not Super Mario) when Russia invades New York.
Freedom Fighters boasts one of the most impressive third-person control schemes I've used. The mouse fluidly controls both your view of the action and your aim, with an optional close-in over-the-shoulder perspective for precision aiming.
You've presented with a series of interconnected missions, which give you a wide degree of flexibility in how you attack them. You navigate through the mission areas via the New-York sewer system, with various manhole access points strewn throughout each level, and doubling as your save points.
Raise your charisma score by completing secondary missions and healing wounded civilians along the way, and you will earn the right to lead up to 12 freedom fighters into battle. You can order your squadmates to attack, defend and fall back, and they'll follow your commands with destructive abandon.
Unfortunately, the game suffers from a lack of variety overall. Most of the missions are very similar, the standard array of weapons gets a bit dull, and there is a shortage of epic encounters. In addition, experienced players will probably blast through the entire game in 10 hours or less and will find little reason to replay it.
Highs: Detailed environments, good pyrotechnics, smart controls, open-ended mission structure.
Lows: Not enough mission variety, AI teammates bunch up too often, story lose steam at the end.
No excuse not to buy at $5.98 - Reviewed on 2006-02-01
After watching Patrick Swayze and his bad-80s-movie crew in "Red Dawn", I was inspired and launched on an all-night rondo of commie-killing mayhem.
The squad-based commend system is innovative, easy to use, and really makes a difference. The only thing is, it seems a bit inconsistent. There are times when your squad will take out every last bleeping red-hatted invader in sight, leaving you with a cake-walk. Other times, he's toast with a big red cross saying "Help Me! I'm gunned down and I can't get up!" But that's neither here nor there.
There's not a great deal of replayability, since your enemies always appear at the same place, with the same armaments, and spawning points are limited. Though since there are usually four or five ways to tackle a given tactical situation, that does help.
Hours of fun, but not days, weeks or months. Still, a good game.
Excellent- get ready for Freedom Fighters 2 - Reviewed on 2005-12-07
Piicked this one up from the garbage bin because of the low price and interesting background story. I expected it to be one of those "Beat in half an hour and then throw away" games but instead I was completely blown away by it.
From the perfect music, that changes depending on what you are doing (Sneaking, full scale attack, etc) to the way the player can choose how to reach an objective (Full scale assault, or careful planning- if the base is too well defended, you can go to another area an blow up their helipad and bridges to make sure that they don't recieve reinforcements during your attack).
This game is completely different from what you have out there. Instead of the usual "walk down a narrow tunnel shooting dumb enemies" kind of gameplay, you can actually make choices, decided how to carry out your assault, choose the route you wanna take, and give orders to your teammates.
Sure, as the review under this one says, several things could be improved- the save system, for one- I hate restarting levels when I get killed. Graphics could be better too, among other things.
Fortunately, I found out that the makers of this game begun work on Freedom Fighters 2 around last January. Get ready for Freedom Fighters 2!
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