Dark Age of Camelot

by Vivendi Universal

$19.99
86% off
buy from amazon.com
Average Rating: * * * * -
Sales Rank:18268 (lower is better)
Price as of:01/02/2009 2:09:37 PM MST
Price Used:$0.01
Shipping:Free Shipping on most orders over $25*
Availability:
Release Date:2001-10-10
Label:Vivendi Universal
UPC:020626714303
Binding:CD-ROM
Published By:Vivendi Universal
ASIN:B00005OV6N
Category:Video Games

Editorial Reviews and Product Descriptions

Product Description

Online gamers enter a 3D world ruled by swords and sorcery in Mythic Entertainment's Dark Age of Camelot, in which they are invited to take up the roles of heroes and villains in the style of classic Arthurian legends.
Amazon.com Review

This is the massively multiplayer online role-playing game for those whose report cards were always marked, "Does not play well with others." Dark Age of Camelot allows thousands of players to adventure, grow, and battle one another for territory, goods, and experience.

Set in Europe's mythological past, Camelot incorporates Arthurian legends, Norse mythology, and Irish Celtic lore. Players choose which realm to serve during character creation: noble Albion, brutal Midgard, or mystical Hibernia. Each realm has unique character races and classes, such as elves, trolls, and highlanders. Once chosen, the player's character will serve that realm forever. Once the character has gained in power, he or she will be asked to defend the realm from invasion and to go on raiding parties into other realms.

If you're thinking that Camelot is designed to encourage player-vs.-player combat, you're right. Realms will battle over territory, key structures (such as towers and castles), and relics. Certain powers and noble titles can only be gained by successfully attacking or defending against rival realms. But Camelot also requires teamwork. All player-vs.-player combat is team based; you can only fight characters in opposing realms. Members of a realm must band together to fend off and attack other realms. In fact, each character class has been designed with player-vs.-player combat in mind, and each will offer a different ability or perform a specific task in player-vs.-player situations.

The inter-realm war is not merely chaotic, mass melee combat. There are towers to be taken over and defended, relics to pilfer from enemy realms, and territory to scout and conquer. Siege warfare will be required to take over castles, stealthy rogues will be able to climb into strongholds and open the gates, and much, much more will be available.

Player levels will be based on experience versus monsters, not versus other players. And while players can only gain certain powers by actively going out on raids or protecting their realms' relics from enemy invasions, it is entirely possible to have a successful and enjoyable experience in Camelot as a merchant, trader, or monster hunter. At higher levels, players will have to adventure out into regions between the realms, which could bring them into conflict with enemies--but not necessarily so.

In order to allow new players time to grow familiar with the game, each realm will have its own unique, protected adventuring areas designed for new players. These areas will be consistent within each realm, and will allow new players an opportunity to gain experience and power without worrying about an invasion from across the seas.

Of course, at higher levels, you could be asked to rally to Arthur's banner before the gates of Camelot itself, or to conduct a druid ceremony in the mists of Hibernia, all for the greater glory of the realm. --Mike Fehlauer

Dark Age of Camelot is a multiplayer online game you play via the Internet. A stable Internet connection is required to play. Mythic Entertainment charges a small monthly fee for this game, separate from your Internet service provider access charges. The first month of this fee is included in the purchase price of this package. You must provide a valid credit card to register and play. After your first month, you can use your credit card to buy more time.

Customer Reviews

Now available for free download - Reviewed on 2006-07-12
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Don't get me wrong, DaoC is a great game and I have two accounts and 14 toons to attest to this fact. The good news, at least for those just entering the game, is that you'll have an easy time immersing yourself in the game, at all levels. The bad, for long-term gamers, is that Mythic has made all of those levels, Master Levels and achievements that took you months and months of work MUCH easier for noobs to achieve, without actually giving you anything in return (you DO get the nice title of "Elder" if you've player for four years or more). Given the ridiculously exaggerated prices for artifacts and scrolls achieved through Atlantis (now available for free download along with the basic DaoC software and Shrouded Isles expansion at Mythic's site), Mythic has made scroll drops vastly easier, and dramatically increased the cost of repairing artifacts (in addition to adding Epic Armor in Catacombs that comes close to approximating artifact quality, and which anyone can, and almost has to, get as part of general class quests).

It's genuinely sad that Mythic, rather than responding to its long time, loyal customer base, has chosen to pander the game to potential new subscribers. It wouldn't be such an issue if something were done to balance this, like giving long-time players some advantages in crafting (getting an LGM "has never been easier"), or benefits for toons leveled prior to the Task Dungeons of Catacombs (where "leveling has never been easier"). Sadly, this is not the case, and new subscribers continue to join, which is, in some ways, great news. What should concern them, however, is one day they'll be veterans, like the rest of us, and will find out first hand how deaf Mythic can be to that group.
Unique Multiplayer Game - Reviewed on 2003-12-12
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1 customer found this review helpful.

I've been playing this game for over 2 years now, and am still enjoying it. It has different systems and style than the other MMORPGs out there at the moment, most notably the 3 realms competing against eachother, each character and guild having a current and custom web page automatically built on the Herald, and a development staff willing to fix its mistakes.

This MMORPG is less of a time-sink than many of the others out there, though still is a bit of one.

The most amazing game I've ever played! - Reviewed on 2003-09-07
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3 customers found this review helpful, 1 did not.

From begging to end, it was by far the best game I've ever played. The only reason I stopped playing was the fee of around 12 dollars a month. Being a 13 year old it's very hard to scrounge up the money. So now I've returned the game and I'm regretting it so bad! In DAoC you are a Hibernian, Midgard, or Albain. There are all types of races, skills, and abilitys that you can choose from to create your character. You start out as a lvl 1, then as you grow about to lvl 5 you choose a class you want to be, from fighter to pladin, rouge to scout, etc... then at lvl 10 you get to choose a last name, for instance my name was Chubbss, then, I added my last name, Chubbss Timestwo! Catchy huh. It gets better though, at lvl 15 you can now interact with other characters from other realms, by fighting them in a speacily made world for this type of thing.. to Albians, it is like hunting moose... haha. Then at lvl 20 if you are in a guild you get a guild embelem, that is somthing that show you are part of that guild. As you progress with your character you learn chants, spells, abilatys, all things that can help you be the ultimante (whatever class you are). There are other things you can do in the game also that I'm not quite sure many of the other reviews have mentioned... one is getting married. Just some little fun thing that they decided to put in.. don't ask me;). Another is dueling. You can duel with characters of your realm by typeing /duel /duel accept or somthing like that, you don't lose xp or gain xp, it's just a fun little thing like weddings haha. If your reading this review right now than let me tell you this, BUY THIS GAME!!! It's the most exciting RPG you can find. Better than SWG anyday! Ignore the people who say this game isn't the best because it is, and definatly deserves the gamers award for best game of the year, which it got! So there ya have it, hope you like this game as much as I do!
The best MMORPG currently available - Reviewed on 2003-07-30
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2 customers found this review helpful.

I have played UO and Daoc and beta tested Eve online. Daoc in my opinion is the best current RPG available. I hear in the gaming community VERY little complaints about this game.

Ive played Daoc for a year and a half. shortly after beta on the american servers as i had to order the game from america as im british. This game has extremely smooth graphics. ive not found much in the way of graphical issues at all since i started playing. I run on a gerforce4MX. The ONLY problem i have sometimes is enlargement of world objects which only happens as i begin to get slowdown in graphics from loading huge battles. which is no big issue. just requires a 30 second reboot of the game. The static graphics in the inventory which update the characters avatar not updating is the only graphical issue. i cannot currently correct this. I dont recommend geforce cards for great graphics like this anyways. apparantly they dont work as well.

Gameplay is somewhat weak nearer level 50. it took a LONG time because of the class i chose and my time zone (and laziness :P) to level my character. My character is also widely agreed as needing improvements (the class) but most classes are customizable to a certain extent as you can specialise a certain line of spells or melee to attain certain spell types and combat damage types. (eg. a light specialised mentalist for direct damage spells. or a mana specialised mentalist for mana regeneration spells and others) the characters play solid roles in groups EXCEPT the stealther types. which have very little to offer groups. thus they have trouble grouping. the nature of these classes is very specialist anyways so requires quite some time and investment.

Tradeskills take quite a long time to raise to a high level. and from what i hear the rewards for this effort is lacking although they legendary gm (HIGH HIGH end tradesmen) are constantly in demand. so i would not be suprised if they were making a big profit. you can train in such things as alchemy. spellcraft (imbues armor with abilities) armorcraft, fletching, siegecraft.

The RVR is fun and although it can end pretty quickly. its a rush. large scale battles are a blast! unless you have slow modem and graphics then its just pure lag and gets annoying. You get the opportunity to take other realms keeps so you can eventually try for a realm relic. capturing these relics gives extra % of damage on top of that relics damage type (e.g 10% extra spell dmg for a power relic and 10% extra melee damage for a strength relic) These take a LOT of people (50+) and can be extremely fun and demanding.

This game is for the high end PC user who has time to burn. Overall this game in my opinion IS the best MMORPG currently available. the customer support is quite stable and they update the game info regularly on the site.

I strongly reccomend this game as a first MMORPG or your next.

Ambadias Kesmai. Level 50 Ranger on the Galahad server

Best MMORPG out there... - Reviewed on 2003-06-21
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3 customers found this review helpful.

I've tried all the MMORPGs that are currently shipping. I played AC for almost 3 years, I started playing DAoC when it came out. And I flowed between AC and DAoC. I was all set to give up DAoC when AC2 and Shadowbane came out.

However, those two games just showed me how much better the game play was in DAoC.

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