by friends of ED
| Average Rating: |
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| Sales Rank: | 576490 (lower is better) |
| Price Used: | $15.00 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | Usually ships in 24 hours |
| Label: | friends of ED |
| Pages: | 400 |
| Binding: | Paperback |
| Publication Date: | 2005-10-03 |
| Published By: | friends of ED |
| ASIN: | 1590595432 |
| Category: | Book |
Authors
Editorial Reviews and Product Descriptions
Product Description
XML is a completely platform agnostic data medium. Flash is able to make use of XML data, which is very useful when you are creating Rich Internet Applications &emdash; it allows you to populate Flash web interfaces with data from pretty much any source that supports XML as a data medium, be it databases, raw XML files, or more excitingly, .Net applications, web services, and even Microsoft Office applications such as Excel and Word! In this book, Sas Jacobs first introduces XML itselfwhat it is, its syntax, its associated technologies (such as CSS and XSLT,) and how to get XML out of your applications in a format Flash can use. Then she shows how to use the XML object to stream XML data into Flash, and how to use the XMLConnector component and XML Sockets to build advanced Flash/XML applications. Numerous example applications are built throughout the book, including an MP3 player, XML photo gallery, an Excel-driven web catalog, Access and Word-driven content management systems, and an XML-driven chat application.
Customer Reviews
Learning to use XML structured data in Flash projects - Reviewed on 2006-04-10
5 customers found this review helpful.
This clearly written and well-organized book provides an overview of XML and how to use XML structured data in a variety of Flash projects. Anyone who is interested in working with XML in Flash and would like to learn more about how to get started will benefit from the easy-to-follow examples and the range of topics that the author has chosen to cover. Beginning with an overview of XML the chapters quickly move on to show how Flash can use XML data. The content is addressed to both Flash designers and developers. While Flash developers may already be familiar with the uses and specifications for XML schemas, Xpath, and XSLT; many Flash designers will gain an appreciation for many of the complexities of XML, as well as insight into the Web Services model. Later chapters, for example, reveal how to use Microsoft Word, Excel and Access to create XML content.
As one who can manage Flash ActionScripting, but who does not have a strong programming background, I found the background into the various XML types to be quite helpful. The book does an excellent job of explaining entities, relationships, schemas and how to navigate an XML object in order to show the how to use XML content with Flash. I was particularly interested in the many applications for e-learning and found the blend of author's screenshots, code examples and main text to provide a nice balance of learning styles.
I learned a lot from this work and am sure that it would be useful to people who are already familiar with Flash and want to learn more about how to use XML with this program.
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Book Subjects
- Programming languages
- Publishing on the Internet
- Computers
- Computer - Internet
- Computer Books: Languages
- Computer Graphics - Flash
- Internet - General
- Programming Languages - XML
- Computers / Programming / Software Development
- Computer Graphics - Game Programming
- Internet - Web Site Design
- Design
- Web sites
- XML (Document markup language)