| Average Rating: |
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| Sales Rank: | 386837 (lower is better) |
| Price Used: | $4.22 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | Usually ships in 24 hours |
| Label: | friends of ED |
| UPC: | 689253153604 |
| Pages: | 272 |
| Binding: | Paperback |
| Publication Date: | 2003-11-10 |
| Published By: | friends of ED |
| ASIN: | 1590592360 |
| Category: | Book |
Another chapter deals with using gravity, and will be useful to some of you. Takes the mystery out of incorporating at least a simple gravity in your games. Maybe it is nothing profound, but the results are very slick. And achieved with relatively little source code, which is thoroughly explained in the narrative.
The level of detail of the physical simulations here does not approach that of some games by Activision and Electronic Arts, of course. But those are games developed with multimillion dollar budgets and teams of programmers. This book is suitable for you to develop a game by yourself.