by Wordware Publishing, Inc.
| Average Rating: |
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| Sales Rank: | 473649 (lower is better) |
| Price Used: | $7.66 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | Usually ships in 24 hours |
| Label: | Wordware Publishing, Inc. |
| Pages: | 614 |
| Binding: | Hardcover |
| Publication Date: | 2004-07-25 |
| Published By: | Wordware Publishing, Inc. |
| ASIN: | 1556220901 |
| Category: | Book |
Editorial Reviews and Product Descriptions
Product Description
LightWave 3D [8]: 1001 Tips & Tricks brings together thirty-one masters in the fields of character modeling, animation, texturing, lighting, digital cinematography, special effects, and programming to provide a myriad of helpful tips for all levels of LightWave users. Whether you’ve just started using LightWave or you’ve been using it for years, this book of collective wisdom will show you how to achieve better results in less time through a combination of hidden software features, time-saving tricks, and professional techniques. The 1,354 tips cover every aspect of LightWave, including configuration, modeling, texturing, staging, lighting, animating, special effects, rendering, compositing, scripting, and troubleshooting. Additionally, one of the chapters (and the companion CD) contains illustrations demonstrating the use of LightWave in feature films.
Customer Reviews
Most have for Serious LightWavers - Reviewed on 2006-07-05
2 customers found this review helpful, 1 did not.
The book, 1001 Tips & Tricks, has straightforward techniques approach to Learning Advanced LightWave Skills and Knowledge. I purchased Timothy Albee's Lightwave 3D, "Getting Started Guide" which came with my purchase of the program, LightWave from Newtek. The Book got me started back in 2005. (A general skills book covers a broad range of LightWave. But does not get too deep, which is good for beginners.)
I was very interested in and loved cartooning and character creation in 3D. So I purchased Jonny Gorden's "Cartoon Character Creation-Volume 2". If ya don't know and wanna learn Rigging right, get this book. Jonny be getting off with his techniques in this bad boy. Loved the book.
(Jonny's book covers A through Z in Rigging and Animation mostly plus overviews on general knowledge stuff as well. But since I already learned the basics with "Getting Started" I was able to get deep into Jonny's techniques.)
I was a professional Graphic Designer who wanted to move over to the 3D world, I desired to be a power-user at 3D animation. So I purchased Dan Alban's "LightWave [8]," extremely good learning tool. Dan's book got my doing just about anything I could imagine.
(In Depth book cover almost everything. Big pictures illustrations and nicely written make learn easier. Ya gotta get this one.)
But in some areas I was still creating very slowly. Like how to optimize a detailed and completed scene for a render farm, so that I could not only render, but also render scenes very fast. How to build a scene for a real movie that would render quicker than if I built it another way.
For example, I built a scene which took four months to render on a 4 node render farm of fast G5 with 2 gigs of Ram. I'm thinking that, I've got to be able to create the same scene, but in such as that it would render in say, two weeks. I wanted to learn the fastest power moves, since I work alone in my home studio. I do not have peers and co-worker to exchanged knowledge with
Then, I order this book, and it fit the bill. It helps to complete my learning needs and answered and reconfirmed, other books and technique that I pick up off of the Internet.
This is an excellent book it is a most get. Although I got it for advanced how tos; there is beginner level help here as well. A lot of the dudes and dudettes that I've learned from through downloading Internet QuickTime movies from the Newtek website and other places, these movies are excellent show and tell ways to learn. But with expressions and certain dynamic it is good to have it in a book form as well.
(Since there are so many experts contributing to this book, you get a really balanced guide to knowledge. If you are going to be a power-user, this book completes the other books and knowledge that I have accumulated. You got to it as well.) "1000 Tips and Tricks," book is worth every penny of the cost.
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Book Subjects
- Computer graphics software
- Image processing: computer animation
- Computers
- Computers - Other Applications
- Computer Books: General
- Business & Economics / General
- Computer Graphics - General
- Computers / Computer Graphics / General
- Business Software - General
- Computer animation
- Computer graphics
- LightWave 3D
- Computing: Professional & Programming