LightWave 3D 8: 1001 Tips & Tricks

by Wordware Publishing, Inc.

$39.95
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Average Rating: * * * * *
Sales Rank:473649 (lower is better)
Price Used:$7.66
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Availability:Usually ships in 24 hours
Label:Wordware Publishing, Inc.
Pages:614
Binding:Hardcover
Publication Date:2004-07-25
Published By:Wordware Publishing, Inc.
ASIN:1556220901
Category:Book

Editorial Reviews and Product Descriptions

Product Description

LightWave 3D [8]: 1001 Tips & Tricks brings together thirty-one masters in the fields of character modeling, animation, texturing, lighting, digital cinematography, special effects, and programming to provide a myriad of helpful tips for all levels of LightWave users. Whether you’ve just started using LightWave or you’ve been using it for years, this book of collective wisdom will show you how to achieve better results in less time through a combination of hidden software features, time-saving tricks, and professional techniques. The 1,354 tips cover every aspect of LightWave, including configuration, modeling, texturing, staging, lighting, animating, special effects, rendering, compositing, scripting, and troubleshooting. Additionally, one of the chapters (and the companion CD) contains illustrations demonstrating the use of LightWave in feature films.

Customer Reviews

A Five Star-Rating Isn't Enough! - Reviewed on 2008-08-31
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There are lots of great books and DVDs available to teach the intracasies of Lightwave. This one is a stand-out! Densely packed with useful little tricks that you probably won't find anywhere else, this indispensible book can't help but increase your productivity and enjoyment of Lightwave 3D. You won't get just one author's School of Hard Knocks-earned knowledge, you get to learn from the experiences of thirty! This book is a must-have that you'll reach for again and again. This little gem proudly sports the most worn covers of any Lightwave reference book on my (full) shelf.

CC Clarke
Bathroom reading - Reviewed on 2006-11-10
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1 customer found this review helpful, 4 did not.

Yeah nice book, can't wait to get in the bathroom to read some more, 3D animation
is making a big red ring around my a _ _ , Empire of the Sun is starting I'll sit here and watch that too! It's cold in here, is that true about cold surfaces and what they do to your *&#%@^( ?
Most have for Serious LightWavers - Reviewed on 2006-07-05
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2 customers found this review helpful, 1 did not.

The book, 1001 Tips & Tricks, has straightforward techniques approach to Learning Advanced LightWave Skills and Knowledge. I purchased Timothy Albee's Lightwave 3D, "Getting Started Guide" which came with my purchase of the program, LightWave from Newtek. The Book got me started back in 2005. (A general skills book covers a broad range of LightWave. But does not get too deep, which is good for beginners.)

I was very interested in and loved cartooning and character creation in 3D. So I purchased Jonny Gorden's "Cartoon Character Creation-Volume 2". If ya don't know and wanna learn Rigging right, get this book. Jonny be getting off with his techniques in this bad boy. Loved the book.

(Jonny's book covers A through Z in Rigging and Animation mostly plus overviews on general knowledge stuff as well. But since I already learned the basics with "Getting Started" I was able to get deep into Jonny's techniques.)

I was a professional Graphic Designer who wanted to move over to the 3D world, I desired to be a power-user at 3D animation. So I purchased Dan Alban's "LightWave [8]," extremely good learning tool. Dan's book got my doing just about anything I could imagine.

(In Depth book cover almost everything. Big pictures illustrations and nicely written make learn easier. Ya gotta get this one.)

But in some areas I was still creating very slowly. Like how to optimize a detailed and completed scene for a render farm, so that I could not only render, but also render scenes very fast. How to build a scene for a real movie that would render quicker than if I built it another way.

For example, I built a scene which took four months to render on a 4 node render farm of fast G5 with 2 gigs of Ram. I'm thinking that, I've got to be able to create the same scene, but in such as that it would render in say, two weeks. I wanted to learn the fastest power moves, since I work alone in my home studio. I do not have peers and co-worker to exchanged knowledge with

Then, I order this book, and it fit the bill. It helps to complete my learning needs and answered and reconfirmed, other books and technique that I pick up off of the Internet.

This is an excellent book it is a most get. Although I got it for advanced how tos; there is beginner level help here as well. A lot of the dudes and dudettes that I've learned from through downloading Internet QuickTime movies from the Newtek website and other places, these movies are excellent show and tell ways to learn. But with expressions and certain dynamic it is good to have it in a book form as well.

(Since there are so many experts contributing to this book, you get a really balanced guide to knowledge. If you are going to be a power-user, this book completes the other books and knowledge that I have accumulated. You got to it as well.) "1000 Tips and Tricks," book is worth every penny of the cost.
Fantastic but a bit redundant - Reviewed on 2005-07-28
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3 customers found this review helpful.

The blurbs about this book are right. There are no other places I have found for the kind and quality of information contained in this book... at least for a non-super expert in Lightwave 3D.

Yet at the same time, there is much redundancy within the book itself (several tips are essentially identical) and with the reference manual provided by NewTek.

So there are really quite a few less than 1001 super neat and fantabulous tips and tricks here, but there are plenty enough to make the purchase a valuable addition to your reference library for LW8.
More is more - Reviewed on 2004-10-10
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2 customers found this review helpful, 2 did not.

I'm one of the authors, so take that into account. Still, there are around thirty authors total so I'm at most 1/30th biased.

That being said, this is a real standout among LightWave books and one I'm proud to be part of. The strength is in the numbers - never before have you gotten such a wide and varied number of opinions in one place. Because there are so many different approachs to creating 3D art, this book is really a must own and it's a book you'll go back to again and again. I keep a copy on my desk, within easy reach and I pick it up for reference or for some quick reading during a render.

It also covers a wide variety of topics, from lighting to surfacing to LScripts. Not every tip is something I agree with, but that's the beauty of this book - there's just so much information here that you'll be finding new things to think about or to add to your work for years to come.
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