The Complete Animation Course: The Principles, Practice and Techniques of Successful Animation

by Barron's Educational Series

$21.95
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Label:Barron's Educational Series
Pages:160
Binding:Paperback
Publication Date:2003-08-15
Published By:Barron's Educational Series
ASIN:0764123998
Category:Book

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Editorial Reviews and Product Descriptions

Product Description

Desktop computer artists will find a wealth of information in this heavily illustrated book. It instructs in the principles, practice, and techniques of successful animation. The author covers all forms of animation, starting with the basics of making sketches in flip books, and concluding with the latest developments in computer-generated imagery. He demonstrates with practical examples that utilize key areas of modern animation—cell art, stop-action with clay or plastic models, and 3D computer-generated and web-based animations. This volume’s six chapters cover the following topics: The art of story telling and storyboarding . . . How to create stop-action animation . . . Simple cell animation, the technique for simple movie cartoon sequences . . . Full cell animation, as used by Disney, Warner Brothers, and similar studios . . . Web animation for showcasing your skill over the Internet . . . and Computer modeling and animation, including 3D modeling. The book’s concluding sections discuss modern hardware and software, with emphasis on affordable beginners’ equipment. Also provided is an overview of the animation industry and its applications to movies, TV, and computer games. More than 250 instructive illustrations enhance this fascinating how-to volume.

Customer Reviews

Better Appreciation for Animation - Reviewed on 2007-10-29
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1 customer found this review not to be helpful.
I thought I'll read this book and be able to start animation. I've had the book for about a month and haven't finished it yet. It has a lot of good information but I've concluded that the learning curve is too great and have given up on my quest. I have a grewater appreciation for what goes into those snippets on UTUBE. The book itself is colorful, well printed and bound. I'm going to slack on trying to make my own animated video.
Overview of all things animated - Reviewed on 2007-04-23
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This was a required text for my Animation 101 course. I knew nothing about animation, but I do now! This book is great for beginners as it starts with the history of animation from cave drawings to the first animated short and moves to cel animation before ending at computer animation. It thoroughly goes through all the different types of animation; cel, stop motion, go motion, cut out, claymation, computer, etc. It's also nice because it shows the benefits of storyboards and having the right equipment for doing certains types of animation.
Easy to understand - Reviewed on 2007-01-10
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I am new to animation and this was only the 4th book I bought. At last I have bought a book that is not collecting dust on the bookcase. I have read this book cover to cover and know now why I was interested in the subject. Why would I want to go and do one of those numerous 'courses' that various institutions offer. This was far more enjoyable and may I take this opportunity to thank Chris Patmore, the Author. Because each page was so interesting it did not feel like I was learning. Second time around I read the book in front of PC and tried out each chapter - everything worked like a dream.
A nice little book - Reviewed on 2006-11-04
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I recommend this book if you want an overview of the animation craft. It is well illustrated, and the information is accurate. The scope of what it covers makes it impossible for the authors to go into great detail about each and every aspect of the business, but the book is full of valuable information.

It is not a waste of time or money.
Want a good start in your animaton career? Here's one. - Reviewed on 2006-03-01
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1 customer found this review helpful.

A very good book that cover the basics for animation. It surely will make the younger ones want to start right away, and if you're a little bit older it will be a useful guide to start animation as a hobby or take a first look at it as a career. Chapters cover all aspect from essential equipment, how to write a good story, develop interesting characters and how to make all this come to life! (no mater you like cell animation, 3d, or web based) Did I mention there's plenty of images and tips? This book is up to date and if you want to go further in this art the book gives plenty of "Do it yourself" activities and includes a vast bibliografy depending on the subject. Give at try you'll like it.
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