by Focal Press
| Average Rating: |
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| Sales Rank: | 180522 (lower is better) |
| Price Used: | $14.93 |
| Shipping: | Free Shipping on most orders over $25* |
| Availability: | Usually ships in 24 hours |
| Label: | Focal Press |
| Pages: | 640 |
| Binding: | Paperback |
| Publication Date: | 2006-10-06 |
| Published By: | Focal Press |
| ASIN: | 0240809084 |
| Category: | Book |
Authors
Editorial Reviews and Product Descriptions
Product Description
Bring 3D film effects to the big screen. Generate realistic characters for a top-selling game. Create rich and complex design visualization. Autodesk® 3ds Max® 9 lets you maximize your productivity and tackle challenging animation projects. And this book, developed by Autodesk insiders, lets you master the essential tools and techniques.
Learn how to use 3ds Max 9 confidently in a production environment. Each chapter of this book has a series of theory lessons and one lab. The theory lessons introduce you to the functional areas of 3ds Max and explain these features with short simple examples. The lab demonstrates a practical application of the theory. Combined, each chapter delivers a sound understanding of the functions, features and principles behind 3ds Max 9, and shows you how to apply this knowledge to real-world situations.
* A hands-on introduction to 3ds Max 9 from the Autodesk development team
* Tutorials and exercises designed for flexibility and ease of use
* Companion CD with tutorial media including support models, materials, textures, and animations
Customer Reviews
Typical lousy text for a lousy program - Reviewed on 2007-10-25
This book is a reflection of the program it 'teaches,' namely out-of-date and growing quickly obsolete especially since Autodesk makes Maya and offers it for both Mac and Windows (3DS Max is only PC, an ungainly setup at best). 3DS Max's interface is convoluted, clunky, and the book is way too thin on explanation of even basic 3D Modeling concepts. Here's a quick hint: if you flip to the index section of a beginner's book on 3d modeling and don't even see things like "NURBS," "Sweep NURBS," and it mentions in the chapters concepts like Loft creation that then are used to create geometric basics like a screwdriver (as opposed to a more irregular, organic shape...like what nearly 99% of Loft NURBS are used for in reality), then put the book down and go find another program. Cinema 4D, Maya, Rhino, even Bryce 3D or Poser or SketchUp are better novice introductions to 3D modeling than this program or this book. Steer far and clear of this system. Find something that is just as or more affordable and can work on any system and has an interface that doesn't take ten minutes of hunting (even WITH this 'helpful text') just to do a simple boolean operation.
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Book Subjects
- Graphics, graphic design
- Computers
- Computers - Other Applications
- Computer Books: General
- Computer Animation
- Computer Graphics - Design
- Computers / Computer Graphics / Design
- Computer Graphics - General