Books - Game(C++) - Product Listing

product image Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)
by Wordware Publishing, Inc. by Frank Luna in Book
product image Shaders for Game Programmers and Artists (Premier Press Game Development)
by Course Technology PTR by Sebastien St-Laurent in Book
product image The COMPLETE Effect and HLSL Guide
by Paradoxal Press by Sebastien St-Laurent in Book
product image ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series)
by Charles River Media by Wolfgang Engel in Book
product image ShaderX 4 Advanced Rendering Techniques (Graphics Series)
by Charles River Media by Wolfgang Engel in Book
product image ShaderX5: Advanced Rendering Techniques (Shaderx)
by Charles River Media by Wolfgang Engel in Book
product image Game Programming Gems 6 (Book & CD-ROM) (Game Development Series)
by Charles River Media by Mike Dickheiser in Book
product image Game Programming Gems 5 (Game Programming Gems Series)
by Charles River Media by Kim Pallister in Book
product image Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems Series)
by Charles River Media by Andrew Kirmse in Book
product image Game Programming Gems 3 (Game Programming Gems Series)
by Charles River Media by Dante Treglia in Book
product image Game Programming Gems 2 (Game Programming Gems Series)
by Charles River Media by Mark DeLoura in Book
product image Game Programming Gems (Game Programming Gems Series)
by Charles River Media by Mark DeLoura in Book
product image GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems)
by Addison-Wesley Professional by Matt Pharr in Book
product image GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
by Addison-Wesley Professional by Randima Fernando in Book
product image Data Structures for Game Programmers (Premier Press Game Development)
by Muska & Lipman/Premier-Trade by Ron Penton in Book
product image Game Scripting Mastery (Premier Press Game Development)
by Course Technology PTR by Alex Varanese in Book
product image Game Architecture and Design: A New Edition (New Riders Games)
by New Riders Games by Andrew Rollings in Book
product image Programming Game AI by Example
by Wordware Publishing, Inc. by Mat Buckland in Book
product image AI Game Programming Wisdom 3 (Game Development Series)
by Charles River Media by Steve Rabin in Book
product image AI Game Programming Wisdom 2 (Game Development Series)
by Charles River Media by Steve Rabin in Book
product image 3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
by Wordware Publishing, Inc. by Fletcher Dunn in Book
product image C++: The Complete Reference, 4th Edition
by McGraw-Hill Osborne Media by Herbert Schildt in Book
product image AI Game Programming Wisdom (with CD-ROM) (Game Development Series)
by Charles River Media by Steve Rabin in Book
product image Thinking in C++: Introduction to Standard C++, Volume One (2nd Edition)
by Prentice Hall by Bruce Eckel in Book
product image Thinking in C++, Volume 2: Practical Programming (Thinking in C++)
by Prentice Hall by Bruce Eckel in Book
product image Head First Design Patterns (Head First)
by O'Reilly Media, Inc. by Elisabeth Freeman in Book
product image Head First Object-Oriented Analysis and Design (Head First)
by O'Reilly Media, Inc. by Brett D. McLaughlin in Book